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Bug 794851 - msdk: add support for Windows D3D
msdk: add support for Windows D3D
Status: RESOLVED OBSOLETE
Product: GStreamer
Classification: Platform
Component: gst-plugins-bad
1.14.0
Other Windows
: Normal enhancement
: git master
Assigned To: GStreamer Maintainers
GStreamer Maintainers
Depends on:
Blocks: 789886
 
 
Reported: 2018-03-31 01:51 UTC by Andy Devar
Modified: 2018-11-03 14:20 UTC
See Also:
GNOME target: ---
GNOME version: ---



Description Andy Devar 2018-03-31 01:51:55 UTC
MSDK plugin currently does not support Windows. Important parts of the implementation are missing, e.g. gstmsdkallocator_d3d.c. 

With some effort (remove va code files, add gstreamer property sheets and Intel Media SDK include & lib directories), it is possible to compile the module using Visual Studio. But the resulting DLL won't work on Windows because of the missing implementation.
Comment 1 Ishmael Visayana Sameen 2018-04-04 11:43:20 UTC
You can try this out:

https://github.com/ishmael1985/gstreamer-media-SDK

You could try out the pre-compiled libs and the Visual Studio 2015 project in the repo.
Comment 2 GStreamer system administrator 2018-11-03 14:20:27 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/680.