GNOME Bugzilla – Bug 542528
crash in Chess: trying to network game (...
Last modified: 2008-07-12 08:24:50 UTC
Version: 2.22.2.1 What were you doing when the application crashed? trying to network game (half way through a game) Distribution: Ubuntu 8.04 (hardy) Gnome Release: 2.22.2 2008-06-03 (Ubuntu) BugBuddy Version: 2.22.0 System: Linux 2.6.24-19-generic #1 SMP Wed Jun 18 14:43:41 UTC 2008 i686 X Vendor: The X.Org Foundation X Vendor Release: 10400090 Selinux: No Accessibility: Disabled GTK+ Theme: Clearlooks Icon Theme: Human Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0 CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0 ----------- .xsession-errors --------------------- GCJ PLUGIN: thread 0x805f128: NP_GetMIMEDescription GCJ PLUGIN: thread 0x805f128: NP_GetMIMEDescription return GCJ PLUGIN: thread 0x805f128: NP_GetValue GCJ PLUGIN: thread 0x805f128: NP_GetValue: returning plugin name. GCJ PLUGIN: thread 0x805f128: NP_GetValue return GCJ PLUGIN: thread 0x805f128: NP_GetValue GCJ PLUGIN: thread 0x805f128: NP_GetValue: returning plugin description. GCJ PLUGIN: thread 0x805f128: NP_GetValue return Traceback (most recent call last):
+ Trace 202556
self.feedback.startTable()
if self.decoder.room.game is None:
-------------------------------------------------- Traceback (most recent call last):
Thanks for taking the time to report this bug. This particular bug has already been reported into our bug tracking system, but we are happy to tell you that the problem has already been fixed. It should be solved in the next software version. You may want to check for a software upgrade. *** This bug has been marked as a duplicate of 523818 ***