GNOME Bugzilla – Bug 537090
crash in Chess: Network game
Last modified: 2008-06-07 15:57:12 UTC
Version: 2.22.1.1 What were you doing when the application crashed? Network game Distribution: Ubuntu 8.04 (hardy) Gnome Release: 2.22.2 2008-05-30 (Ubuntu) BugBuddy Version: 2.22.0 System: Linux 2.6.24-16-generic #1 SMP Thu Apr 10 13:23:42 UTC 2008 i686 X Vendor: The X.Org Foundation X Vendor Release: 10400090 Selinux: No Accessibility: Disabled GTK+ Theme: MurrinaFancyCandy Icon Theme: ClearlooksOSX Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0 CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0 ----------- .xsession-errors --------------------- ** Message: GetValue variable 1 (1) ** Message: GetValue variable 2 (2) ** Message: GetValue variable 1 (1) ** Message: GetValue variable 2 (2) ** Message: GetValue variable 1 (1) ** Message: GetValue variable 2 (2) ** Message: GetValue variable 1 (1) ** Message: GetValue variable 2 (2) Traceback (most recent call last):
+ Trace 199783
self.feedback.startTable()
if self.decoder.room.game is None:
-------------------------------------------------- Traceback (most recent call last):
Thanks for taking the time to report this bug. This particular bug has already been reported into our bug tracking system, but we are happy to tell you that the problem has already been fixed. It should be solved in the next software version. You may want to check for a software upgrade. *** This bug has been marked as a duplicate of 523818 ***