GNOME Bugzilla – Bug 778773
Explain the user why running a game failed
Last modified: 2017-02-16 22:05:11 UTC
There should be some explanation of why a game didn't run.
Created attachment 346001 [details] [review] ui: Clean error-display.ui Replace 'position', 'xalign' and 'margin-bottom' props by 'valign' and 'spacing', making the code cleaner.
Created attachment 346002 [details] [review] ui: Add secondary label to ErrorDisplay Add a secondary label to the ErrorDisplay, this will be used in the next commit to display a message describing the error.
Created attachment 346003 [details] [review] retro: Add RetroRunner.get_platform_name() This will be used in a subsequent commit to get a displayable platform name from a Libretro Core Descriptor platform string.
Created attachment 346004 [details] [review] Make Runner.check_is_valid() return an error message Also display the returned message on the error display page. This helps the users to better understand why their game doesn't run.