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Bug 771624 - retro-gobject: Libretro module query fail when directory doesn't exist
retro-gobject: Libretro module query fail when directory doesn't exist
Status: RESOLVED FIXED
Product: gnome-games
Classification: Core
Component: retro-gtk
unspecified
Other Linux
: Normal normal
: ---
Assigned To: GNOME Games maintainers
Depends on:
Blocks:
 
 
Reported: 2016-09-18 15:51 UTC by Adrien Plazas
Modified: 2016-09-18 16:22 UTC
See Also:
GNOME target: ---
GNOME version: ---


Attachments
retro-gobject: Check directory exists (1.31 KB, patch)
2016-09-18 15:52 UTC, Adrien Plazas
committed Details | Review

Description Adrien Plazas 2016-09-18 15:51:30 UTC
Games can't be run if a directory looked up for Libretro modules doesn't exist.

It should just not check in it and continue looking up elsewhere instead.
Comment 1 Adrien Plazas 2016-09-18 15:52:33 UTC
Created attachment 335809 [details] [review]
retro-gobject: Check directory exists

Check whether a directory exists before listing its content.

This avoids a module lookup query to fail when it should continue.
Comment 2 Adrien Plazas 2016-09-18 16:22:40 UTC
Attachment 335809 [details] pushed as acfacac - retro-gobject: Check directory exists