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Bug 771615 - mouse input screwed in quake live using wayland
mouse input screwed in quake live using wayland
Status: RESOLVED NOTGNOME
Product: gdm
Classification: Core
Component: general
3.20.x
Other Linux
: Normal normal
: ---
Assigned To: GDM maintainers
GDM maintainers
Depends on:
Blocks: WaylandRelated
 
 
Reported: 2016-09-18 09:59 UTC by Andrew
Modified: 2016-09-19 12:02 UTC
See Also:
GNOME target: ---
GNOME version: 3.19/3.20



Description Andrew 2016-09-18 09:59:05 UTC
Using Quake Live Windows client in Windows Steam client through Wine on Fedora 24 amd64. Logitech g9x mouse, and mouse input is working fine in the Quake Live menu system.  However, once a game is started the mouse input goes bananas: No matter which direction you move, the point of view goes vertical to the ceiling or floor and just spins around the vertical axis.  This only happens when using Wayland Session.  If I log-out, then login again using Gnome session, the mouse input works flawlessly in Quake Live.
Comment 1 Rui Matos 2016-09-19 12:02:37 UTC
That's an xwayland issue, see Jonas' comment https://bugzilla.gnome.org/show_bug.cgi?id=771342#c3