After an evaluation, GNOME has moved from Bugzilla to GitLab. Learn more about GitLab.
No new issues can be reported in GNOME Bugzilla anymore.
To report an issue in a GNOME project, go to GNOME GitLab.
Do not go to GNOME Gitlab for: Bluefish, Doxygen, GnuCash, GStreamer, java-gnome, LDTP, NetworkManager, Tomboy.
Bug 737126 - driver: Disable all WM functions (including 'move')
driver: Disable all WM functions (including 'move')
Status: RESOLVED FIXED
Product: gnome-initial-setup
Classification: Applications
Component: general
unspecified
Other All
: Normal normal
: ---
Assigned To: GNOME Initial Setup maintainer(s)
GNOME Initial Setup maintainer(s)
Depends on:
Blocks:
 
 
Reported: 2014-09-22 15:33 UTC by Mario Sánchez Prada
Modified: 2014-09-26 20:08 UTC
See Also:
GNOME target: ---
GNOME version: ---


Attachments
Patch proposal (1.22 KB, patch)
2014-09-22 15:49 UTC, Mario Sánchez Prada
committed Details | Review

Description Mario Sánchez Prada 2014-09-22 15:33:16 UTC
Because of a downstream need, I realized today that perhaps there's no point on allowing the main window to move, since the whole point of the g-i-s is to present a centered window to the user that should be his/her main and only concern for a while after booting GNOME for the very first time.

I commented in bug 698665 and Rui seems to agree with that thinking[1], so here's a separate bug to track this specific thing down.

[1] https://bugzilla.gnome.org/show_bug.cgi?id=698665#c5
Comment 1 Mario Sánchez Prada 2014-09-22 15:49:28 UTC
Created attachment 286822 [details] [review]
Patch proposal

Here comes the patch
Comment 2 Matthias Clasen 2014-09-23 19:19:37 UTC
seems ok, with the slight caveat that this may make 'window too big for screen' situations more fatal than they already are.
Comment 3 Mario Sánchez Prada 2014-09-23 22:43:29 UTC
Yes, that's certainly an issue, although I guess the chances that the screen are that small are not many, yet I recognize I'm kinda speculating here.

All I can say on this regard is that I've tried g-i-s in a 800x600 resolution and looked quite ok, although I guess things would have been more complicated in smaller resolutions (640x480), should anyone ever use those.