GNOME Bugzilla – Bug 737048
Buttons should not disappear
Last modified: 2015-01-14 20:29:16 UTC
I know our designs had the Play Again and Change Difficulty buttons appearing only after Pause was pressed, but this is confusing and inconsistent with how we're handling sidebar buttons in the other games. It's especially confusing to figure out how to change the board size after selecting a board size and then deciding you don't want to play it after all -- the trick is click a square on the board to start the game, then click Pause, then click Change Difficulty. There's really never any reason to hide any of the buttons. Pause and Play Again could be hidden if the game hasn't started yet, but it'd probably be better to make them insensitive instead (this is what we're doing in other games). Change Difficulty should always be visible.
I'm on it.
@Iulian Radu: any progress on this?
Created attachment 294485 [details] [review] Do not hide any buttons
@Michael: I have implemented this, as you have requested, no more button hide and seek, always show all buttons, and only update their sensitivity (and occasionally the label, e.g. Pause/Resume, Play Again/Start Over). Does the patch look OK to you?
Review of attachment 294485 [details] [review]: Hm, well it didn't turn out as well as I'd hoped: the problem is that four buttons is really too much; there's no visual separation between the scoreboard area on top and the buttons on the bottom anymore. So I would make one change: only show Best Times after the game is over. It's not really worth advertising the scores while the game is still in progress, nor is there any point in having a Pause button when the game is over, so I would replace Play/Pause with Best Times when the game is over, and remove Best Times when the game is in progress. That's all I'd change.
Created attachment 294490 [details] [review] Do not hide any buttons
Second try, this looks better indeed, with only three buttons visible at a time.
Yeah, much better; I like that. For some reason I feel like Play/Pause/Scores should be the top button. I'm not sure I can coherently explain why though. :p Whatever you like best.
(In reply to comment #8) > For some reason I feel like Play/Pause/Scores should be the top button. I'm not > sure I can coherently explain why though. :p Whatever you like best. I have thought about the order too, but I feel like Play/Pause belongs to the bottom, and I can't explain for sure why. I guess it's because I consider it the most important action while playing a game (you can loose precious time if you waste too much with locating the pause button), and just like the window close action is in the corner of the window, I feel this belongs there too. Scores just gets in it's place to avoid changing the order of the buttons. All in all, I will leave it this way, as this way it's closest to the mockups too. On properly reasoned designer input I might reconsider this decision though :)
Attachment 294490 [details] pushed as 55b6fe9 - Do not hide any buttons