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Bug 735556 - Play again is not visible when dying by clicking on a number
Play again is not visible when dying by clicking on a number
Status: RESOLVED FIXED
Product: gnome-mines
Classification: Applications
Component: general
git master
Other Linux
: Normal normal
: ---
Assigned To: gnome-mines-maint
gnome-mines-maint
Depends on:
Blocks:
 
 
Reported: 2014-08-27 23:08 UTC by Giovanni Campagna
Modified: 2014-08-28 05:36 UTC
See Also:
GNOME target: ---
GNOME version: ---


Attachments
Minefield: ignore the clock after we explode (1.05 KB, patch)
2014-08-27 23:24 UTC, Giovanni Campagna
committed Details | Review

Description Giovanni Campagna 2014-08-27 23:08:05 UTC
If you die by clicking on a number (which clears all surrounding cells that are expected to be free), as opposed to clicking on an unknown cell that you think is free, the "Play again" button is not shown.
Comment 1 Giovanni Campagna 2014-08-27 23:24:52 UTC
Created attachment 284647 [details] [review]
Minefield: ignore the clock after we explode

If we attempt a multiclear by clicking on a number location that
has enough flags and that explodes, we will still get releases
for the other location around the clicked one, but we must make
sure they don't start the clock, because nothing is going to
stop it in the future, and it messes the rest of the view.

As a side effects, it might fix high CPU usage I noticed sometimes with
the old version.
Comment 2 Robert Roth 2014-08-28 05:36:39 UTC
Thanks!

Attachment 284647 [details] pushed as 52f6601 - Minefield: ignore the clock after we explode