GNOME Bugzilla – Bug 733385
ClutterCanvas drawn too dark on low opacity values (patch)
Last modified: 2014-07-25 08:33:59 UTC
Created attachment 281163 [details] [review] Patch that fixes the issue The color which is passed to the texture node should get 255 for its rgb components for premultiplying correctly. You can see this being done correctly for the ClutterImage content already. Otherwise it will be very dark when animating from a low opacity.
Review of attachment 281163 [details] [review]: yes, it looks good.
pushed to clutter-1.20