GNOME Bugzilla – Bug 678850
Material resources consume effort
Last modified: 2012-06-26 10:07:02 UTC
Steps to reproduce: - Start a new project. - Create a task. - Create a work resource. - Create a material resource. - Assign the work resource to the task. - Assign the material resource to the task. See how the material resource reduces the duration of the task in the same way as a work resource. In example, if you have a task with a work of 2h, and you assign a first work resource (100%) to this task, the duration will be 2h. After this, if you assign a material resource (100%), you will see that the new duration will be 1h. And this is not right. In example, if you have a 'pencil' like a material resource, it can't do a job alone, it can't consume effort.
*** This bug has been marked as a duplicate of bug 306979 ***
Roger. Sorry, I didn't see the related bug.