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Bug 678484 - Colors of transparent pixels are not preserved
Colors of transparent pixels are not preserved
Status: RESOLVED DUPLICATE of bug 691579
Product: GIMP
Classification: Other
Component: General
2.8.0
Other All
: Normal enhancement
: ---
Assigned To: GIMP Bugs
GIMP Bugs
Depends on:
Blocks:
 
 
Reported: 2012-06-20 15:19 UTC by Dawoodoz
Modified: 2013-03-27 20:26 UTC
See Also:
GNOME target: ---
GNOME version: ---



Description Dawoodoz 2012-06-20 15:19:55 UTC
When saving a PNG image, you have the option to save colors from transparent pixels. This is not possible to use because almost every operation in GIMP (resize, merge layers...) is replacing transparent pixels with a black color. 

This is bad because fully transparent pixels are clearly visible when using bilinear interpolation in a game.

This is bad when the alpha channel is used for something else than transparency. I mostly use the alpha channel for bump mapping.

When for example, applying blur to an image, it should be possible to either treat the alpha as transparency to avoid color artifacts on edges or treat alpha as just another color channel where blur is applied. This property should be an explicit option when adding an alpha channel to a layer.
Comment 1 Michael Natterer 2013-03-27 00:16:49 UTC
Is this perhaps the same issue as bug 691579? Do you have more than
one layer and GIMP merges them on export?
Comment 2 Dawoodoz 2013-03-27 09:20:13 UTC
Yes, I think it is the same issue.
Comment 3 Michael Natterer 2013-03-27 20:26:41 UTC
Thanks, resolving as duplicate.

*** This bug has been marked as a duplicate of bug 691579 ***