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Bug 673648 - In Unity 2d the Indicators main categories doesn't presenting Orca with braille
In Unity 2d the Indicators main categories doesn't presenting Orca with braille
Status: RESOLVED FIXED
Product: orca
Classification: Applications
Component: braille
3.4.x
Other Linux
: Normal normal
: ---
Assigned To: Joanmarie Diggs (IRC: joanie)
Orca Maintainers
Depends on:
Blocks:
 
 
Reported: 2012-04-06 14:38 UTC by Hammer Attila
Modified: 2012-04-07 17:45 UTC
See Also:
GNOME target: ---
GNOME version: ---


Attachments
Debug file with possible showing why happening this problem (668.79 KB, application/octet-stream)
2012-04-06 14:38 UTC, Hammer Attila
Details
The result with change (481.15 KB, application/octet-stream)
2012-04-06 16:26 UTC, Hammer Attila
Details
Listener result (30.31 KB, application/octet-stream)
2012-04-07 05:19 UTC, Hammer Attila
Details

Description Hammer Attila 2012-04-06 14:38:00 UTC
Created attachment 211478 [details]
Debug file with possible showing why happening this problem

Dear Joanie,

In Unity 2d if I activating indicators for example the desktop with ALT+F10 keystroke and moving main categories between left and right arrow key, Orca doesn't presenting the indicators main labels.
Usual, most indicators have I think accessible description of the icon image.
If I log in in GNOME3 fallback session and using for example indicator-applet-complete, all indicator categories with have label or accessible description wonderful presenting my braille display.

Reproducation steps if you have a braille display:
1. Go to desktop in Unity 2d with CTRL+SUPER+D keystroke.
2. Press alt+F10 keystroke, and move between indicator categories with left and right arrow keys.
3. Compare the speech oand braille output. If Orca spokening an indicator image icon accessible description, the description doesn't will be presenting braille.


Attila
Comment 2 Hammer Attila 2012-04-06 16:26:47 UTC
Created attachment 211488 [details]
The result with change

Have a little problem:
I doesn't see my braille display the indicator categories.
When I activating indicator main menu in Unity 2d, I see following text my display:
unity-panel-service application window
When I moving any item with left or right arrow key, final I see this text again.
What showing now the debug output?

Attila
Comment 3 Joanmarie Diggs (IRC: joanie) 2012-04-06 16:44:28 UTC
Look at line 5356. We get a window:activate event for the menu that pops up. This occurs after you arrow left/right to the item. That event looks to us (Orca) like any other window:activate event (e.g. for an application window or dialog box gaining focus). So Orca presents it.
Comment 4 Hammer Attila 2012-04-07 05:19:34 UTC
Created attachment 211524 [details]
Listener result

Why doing Unity 2d all time a main menu selection a new window activate event?
This is not only indicator specific problem, reproducable for example in GNOME Terminal in Unity 2d.
Reproducation steps:
1. Log in with Unity 2d.
2. Launch terminal, and press F10 key.
The file menu automaticaly pull down.
First selected menu items wonderful possible seeing with braille, but if you press right arrow, again seeing the braille display the quoted text only, not the edit main menu label.
I think this problem is Unity 2d or global menu specific, because if I have in GNOME3 fallback session, I absolute not experience this type issue.
If not have other work Orca side this problem, can you help reporting this issue correct in Launchpad if you have a little time?
Your listener script result show lot of invalid objects I think.
I recorded your listener script with moving indicator main categories, and recorded moving between terminal main menues.

Attila

Attila
Comment 5 Joanmarie Diggs (IRC: joanie) 2012-04-07 17:45:06 UTC
I'm guessing it's because the Unity menus are separate windows. This is not Orca's fault. Sorry.