GNOME Bugzilla – Bug 661877
clutter overloads CPU
Last modified: 2012-01-24 12:30:57 UTC
Hi, I have Intel 4500 graphic card and when I run clutter demo, it eats all my cpu time. Where is problem? I should be accelerated over OpenGL, right? I am curious, because I am rewriting my app from GTK (doesn't suit modern app design, without all CSS styling and not using almost no default widget) to Clutter, but it looks at same speed like HTML animations so please, I need to know, if there is way to make it smooth or if I should switch to HTML instead Thanks
this is not really a bug report: you should use the clutter-app-devel mailing list instead: http://lists.clutter-project.org/listinfo/clutter-app-devel-list you should check if you are, in fact, using hardware acceleration and direct rendering. if you run glxinfo, is there a mention to the "Mesa Software Rasterizer"?
client glx vendor string: Mesa Project and SGI OpenGL renderer string: Mesa DRI Mobile Intel® GM45 Express Chipset OpenGL version string: 2.1 Mesa 7.11 I have written to ML too