GNOME Bugzilla – Bug 646977
Requesting saving and "level editor" functionality
Last modified: 2011-10-05 20:22:13 UTC
Expected the software to offer: * "save" and "load" (eventually also "save as") button and menu entries to save the board of the current "level" * a "level editor mode" to be able to manually feed a puzzle into the system and not to have only random (auto-generated) puzzles Originally reported in Launchpad - https://bugs.edge.launchpad.net/ubuntu/+source/gnome-games/+bug/745490
*** Bug 646978 has been marked as a duplicate of this bug. ***
Save/load is discussed in bug 531240. I don't think a 'level editor' makes much sense. This is a quick 5-minute game, not a research tool :) Also, level editing isn't as easy as just putting cards here and there, since the game code also has internal state that's not visible, and which would get confused by this.
Mass-moving only open aisleriot bugs to the new product. Search for "aisleriot-mass-move" to filter them.
Sorry, but this won't happen.