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Bug 616365 - Make slider to set what percentage of printed puzzles are what difficulty
Make slider to set what percentage of printed puzzles are what difficulty
Status: RESOLVED WONTFIX
Product: gnome-sudoku
Classification: Applications
Component: general
git master
Other Linux
: Normal enhancement
: ---
Assigned To: gnome-sudoku-maint
gnome-sudoku-maint
Depends on:
Blocks:
 
 
Reported: 2010-04-21 06:33 UTC by Robert Ancell
Modified: 2014-06-29 18:06 UTC
See Also:
GNOME target: ---
GNOME version: ---



Description Robert Ancell 2010-04-21 06:33:43 UTC
When printing you can only choose what puzzles are to be generated (easy, medium, hard etc).  It would be nice to choose the percentages of difficulties, e.g.

0% easy, 25% medium, 75% hard.

This could be acomplished with a percentage slider bar, e.g.:

+-----+------------------+------------+
| EASY |       MEDIUM       |     HARD    |
+-----+------------------+------------+
       /\ slide these bars
Comment 1 Michael Catanzaro 2014-06-04 16:39:06 UTC
New mockup for this dialog: https://raw.githubusercontent.com/gnome-design-team/gnome-mockups/e807c525e86729c5ea2b77f371cb012a9c019142/games/sudoku/sudoku-wireframes.png

It's clearly much simpler than what you're proposing; in particular, it only allows printing one difficulty at a time.  I think I favor the simple approach.
Comment 2 Allan Day 2014-06-05 08:22:41 UTC
With the new design, the idea is to keep things simple and prioritise cases where people are interested in one difficulty level. If someone wants to print puzzles of multiple difficulties, they can run through the dialog a couple of times.

I find it hard to imagine people being interested in more than a couple of difficulty levels.
Comment 3 Michael Catanzaro 2014-06-29 18:06:40 UTC
Allan's mockup has been implemented instead