GNOME Bugzilla – Bug 607614
downmix channels for drawing audio waveforms on the timeline
Last modified: 2010-01-26 00:31:04 UTC
Currently, we draw every audio channel into the clips, which takes more vertical space and makes them look squeezed, especially if the source is 6 channels. I think we should only have one single waveform (downmix to mono for analysis): - we're mostly interested in the loudness/amplitude/volume of the sound - having only the sum of the channels being drawn as a single waveform allows a more general overview of the clip's loudness, and gives us more "dynamic range" or precision because it has the 100% of the clip height to "stretch" on (instead of being a fraction of the height). So with waveform instead of 2, you have 2 times more space to draw it. This is especially nice for "voice" clips taken from unamplified camcorders that are sometimes barely visible. - we're not an audio sample editor (ie: Audacity) and we don't really need to see all the channels?
Created attachment 151883 [details] screenshot: 6 channels
commit cfc8b53265e45460aed4d7f802c4710254e56903 Author: Brandon Lewis <brandon_lewis@alum.berkeley.edu> Date: Mon Jan 25 15:03:07 2010 -0800 arraysink.py: limit waveforms to a single channel closes bug 607614