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Bug 607614 - downmix channels for drawing audio waveforms on the timeline
downmix channels for drawing audio waveforms on the timeline
Status: RESOLVED FIXED
Product: pitivi
Classification: Other
Component: General
Git
Other Linux
: Normal normal
: 0.13.4
Assigned To: Pitivi maintainers
Pitivi maintainers
Depends on:
Blocks:
 
 
Reported: 2010-01-20 22:59 UTC by Jean-François Fortin Tam
Modified: 2010-01-26 00:31 UTC
See Also:
GNOME target: ---
GNOME version: ---


Attachments
screenshot: 6 channels (31.03 KB, image/png)
2010-01-20 22:59 UTC, Jean-François Fortin Tam
Details

Description Jean-François Fortin Tam 2010-01-20 22:59:17 UTC
Currently, we draw every audio channel into the clips, which takes more vertical space and makes them look squeezed, especially if the source is 6 channels.

I think we should only have one single waveform (downmix to mono for analysis):
- we're mostly interested in the loudness/amplitude/volume of the sound
- having only the sum of the channels being drawn as a single waveform allows a more general overview of the clip's loudness, and gives us more "dynamic range" or precision because it has the 100% of the clip height to "stretch" on (instead of being a fraction of the height). So with waveform instead of 2, you have 2 times more space to draw it. This is especially nice for "voice" clips taken from unamplified camcorders that are sometimes barely visible.
- we're not an audio sample editor (ie: Audacity) and we don't really need to see all the channels?
Comment 1 Jean-François Fortin Tam 2010-01-20 22:59:58 UTC
Created attachment 151883 [details]
screenshot: 6 channels
Comment 2 Brandon Lewis 2010-01-26 00:31:04 UTC
commit cfc8b53265e45460aed4d7f802c4710254e56903
Author: Brandon Lewis <brandon_lewis@alum.berkeley.edu>
Date:   Mon Jan 25 15:03:07 2010 -0800

    arraysink.py: limit waveforms to a single channel
    
    closes bug 607614