GNOME Bugzilla – Bug 595692
Make adding cellrenderers more discoverable in the treeview editor
Last modified: 2018-03-26 15:10:05 UTC
Adding a cellrenderer in the treeview editor now means using the context menu on a column, thus making it almost undiscoverable.
Perhaps this could be solved adding a third column to the hierarchy treeview, beyond the Label and Type columns, with a button for column elements which shows the context menu or, alternatively, adds a new (text) cellrenderer whose type can be changed in the type combo if needed.
I agree, in fact I cannot find the way to add a cellrenderer even following your instructions.
Where _exactly_ do you have to use the context menu on a column?
The second mouse button doesn't open context menus when using the Gtk Quartz backend, so it took me ages to find this.
I'd add a third button in the editor "Add child".
(In reply to Pablo Castellano (IRC: pablog) from comment #1)
> I agree, in fact I cannot find the way to add a cellrenderer even following
> your instructions.
> Where _exactly_ do you have to use the context menu on a column?
As of now and version 3.20, I can't either add a child CellRenderer to a TreeViewColumn. The context menu does appear when I right-click a column, but nothing happens when I click the add child items.
I have to add the cellrenderer manually in the .glade file and reopen it with Glade for the CellRenderer to show in the editor (and in the component tree).
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