GNOME Bugzilla – Bug 595692
Make adding cellrenderers more discoverable in the treeview editor
Last modified: 2018-03-26 15:10:05 UTC
Adding a cellrenderer in the treeview editor now means using the context menu on a column, thus making it almost undiscoverable. Perhaps this could be solved adding a third column to the hierarchy treeview, beyond the Label and Type columns, with a button for column elements which shows the context menu or, alternatively, adds a new (text) cellrenderer whose type can be changed in the type combo if needed.
I agree, in fact I cannot find the way to add a cellrenderer even following your instructions. Where _exactly_ do you have to use the context menu on a column?
The second mouse button doesn't open context menus when using the Gtk Quartz backend, so it took me ages to find this. I'd add a third button in the editor "Add child".
(In reply to Pablo Castellano (IRC: pablog) from comment #1) > I agree, in fact I cannot find the way to add a cellrenderer even following > your instructions. > Where _exactly_ do you have to use the context menu on a column? As of now and version 3.20, I can't either add a child CellRenderer to a TreeViewColumn. The context menu does appear when I right-click a column, but nothing happens when I click the add child items. I have to add the cellrenderer manually in the .glade file and reopen it with Glade for the CellRenderer to show in the editor (and in the component tree).
-- GitLab Migration Automatic Message -- This bug has been migrated to GNOME's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.gnome.org/GNOME/glade/issues/47.