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Bug 555538 - gnect crashed with SIGSEGV in g_object_set_valist()
gnect crashed with SIGSEGV in g_object_set_valist()
Status: RESOLVED OBSOLETE
Product: gnome-games-superseded
Classification: Deprecated
Component: general
2.24.x
Other Linux
: High critical
: ---
Assigned To: gnome-games-general-maint
GNOME Games maintainers
: 552718 557730 (view as bug list)
Depends on:
Blocks:
 
 
Reported: 2008-10-08 12:36 UTC by Pedro Villavicencio
Modified: 2009-07-09 11:29 UTC
See Also:
GNOME target: ---
GNOME version: 2.23/2.24



Description Pedro Villavicencio 2008-10-08 12:36:23 UTC
this report has been filed here:

https://bugs.edge.launchpad.net/ubuntu/+source/gnome-games/+bug/277614

"gnect crashes after final move of user"

".

Thread 7 (process 13871)

  • #0 IA__g_type_check_instance_is_a
    at /build/buildd/glib2.0-2.18.1/gobject/gtype.c line 3686
  • #1 gst_decode_bin_factory_filter
    at gstdecodebin.c line 291
  • #2 gst_filter_run
    at gstfilter.c line 77
  • #3 gst_registry_feature_filter
    at gstregistry.c line 566
  • #4 gst_decode_bin_init
    at gstdecodebin.c line 347
  • #5 IA__g_type_create_instance
    at /build/buildd/glib2.0-2.18.1/gobject/gtype.c line 1674
  • #6 g_object_constructor
    at /build/buildd/glib2.0-2.18.1/gobject/gobject.c line 1334
  • #7 IA__g_object_newv
    at /build/buildd/glib2.0-2.18.1/gobject/gobject.c line 1211
  • #8 IA__g_object_new_valist
    at /build/buildd/glib2.0-2.18.1/gobject/gobject.c line 1274
  • #9 IA__g_object_new
    at /build/buildd/glib2.0-2.18.1/gobject/gobject.c line 1056
  • #10 gst_element_factory_create
    at gstelementfactory.c line 405
  • #11 gst_element_factory_make
    at gstelementfactory.c line 474
  • #12 make_decoder
    at gstplaybasebin.c line 1968
  • #13 gst_play_base_bin_change_state
    at gstplaybasebin.c line 2195
  • #14 gst_play_bin_change_state
    at gstplaybin.c line 1838
  • #15 gst_element_change_state
    at gstelement.c line 2428
  • #16 gst_element_continue_state
    at gstelement.c line 2135
  • #17 gst_element_change_state
    at gstelement.c line 2465
  • #18 gst_element_set_state_func
    at gstelement.c line 2378
  • #19 gst_element_set_state
    at gstelement.c line 2281
  • #20 games_sound_thread_run
    at games-sound.c line 59
  • #21 g_thread_pool_thread_proxy
    at /build/buildd/glib2.0-2.18.1/glib/gthreadpool.c line 265
  • #22 g_thread_create_proxy
    at /build/buildd/glib2.0-2.18.1/glib/gthread.c line 635
  • #23 start_thread
    from /lib/tls/i686/cmov/libpthread.so.0
  • #24 clone
    from /lib/tls/i686/cmov/libc.so.6

Thread 1 (process 13870)

  • #0 g_object_notify_queue_thaw
    at /build/buildd/glib2.0-2.18.1/gobject/gobjectnotifyqueue.c line 122
  • #1 IA__g_object_set_valist
    at /build/buildd/glib2.0-2.18.1/gobject/gobject.c line 1433
  • #2 IA__g_object_set
    at /build/buildd/glib2.0-2.18.1/gobject/gobject.c line 1533
  • #3 games_sound_thread_run
    at games-sound.c line 57
  • #4 g_thread_pool_thread_proxy
    at /build/buildd/glib2.0-2.18.1/glib/gthreadpool.c line 265
  • #5 g_thread_create_proxy
    at /build/buildd/glib2.0-2.18.1/glib/gthread.c line 635
  • #6 start_thread
    from /lib/tls/i686/cmov/libpthread.so.0
  • #7 clone
    from /lib/tls/i686/cmov/libc.so.6"

Comment 1 palfrey 2008-11-05 16:08:16 UTC
*** Bug 557730 has been marked as a duplicate of this bug. ***
Comment 2 Christian Persch 2008-12-01 18:13:02 UTC
Not a gnect but; GnomeSound is libgames-support -> re-assigning to general.

The crash appears to be in 
  • #0 g_object_notify_queue_thaw

Comment 3 Christian Persch 2008-12-02 21:32:34 UTC
*** Bug 552718 has been marked as a duplicate of this bug. ***
Comment 4 Christian Persch 2009-07-09 11:29:34 UTC
This was a bug in the games-sound code when using gstreamer; since that's gone this bug is obsolete.