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Bug 552471 - crash in Chess: Po skończeniu gry. Cofno...
crash in Chess: Po skończeniu gry. Cofno...
Status: RESOLVED DUPLICATE of bug 488525
Product: gnome-games-superseded
Classification: Deprecated
Component: glchess
2.20.x
Other All
: High critical
: ---
Assigned To: GNOME Games maintainers
GNOME Games maintainers
Depends on:
Blocks:
 
 
Reported: 2008-09-16 09:28 UTC by szyjez
Modified: 2008-09-16 12:18 UTC
See Also:
GNOME target: ---
GNOME version: 2.19/2.20



Description szyjez 2008-09-16 09:28:00 UTC
Version: 2.20.1

What were you doing when the application crashed?
Po skończeniu gry. Cofnoąłem ją aby ją oberzeć sobie powtórkę. I naciskałem dalej. Wtedy wystąpił błąd.


Distribution: Ubuntu 7.10 (gutsy)
Gnome Release: 2.20.1 2007-10-19 (Ubuntu)
BugBuddy Version: 2.18.1

System: Linux 2.6.22-15-generic #1 SMP Wed Aug 20 15:47:07 UTC 2008 x86_64
X Vendor: The X.Org Foundation
X Vendor Release: 10300000
Selinux: No
Accessibility: Disabled
GTK+ Theme: Industrial
Icon Theme: Rodent

Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0
CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0



----------- .xsession-errors ---------------------
  • File "/usr/lib/python2.5/site-packages/glchess/main.py", line 804 in onAnimate
    return self.application.animate(timeStep)
  • File "/usr/lib/python2.5/site-packages/glchess/main.py", line 1116 in animate
    if g.animate(timeStep):
  • File "/usr/lib/python2.5/site-packages/glchess/main.py", line 764 in animate
    return self.view.scene.controller.animate(timeStep)
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 274 in animate
    self.piecesMoving = self.animatePieces(timeStep)
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 449 in animatePieces
    if piece.animate(timeStep):
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 108 in animate
    self.scene.pieces.remove(self)
ValueError: list.remove(x): x not in list
checking for valid crashreport now
--------------------------------------------------
Traceback (most recent call last):
  File "/usr/lib/python2.5/site-packages/glchess/gtkui/gtkui.py", line 752, in __animate
    animating = self.feedback.onAnimate(step)
  • File "/usr/lib/python2.5/site-packages/glchess/main.py", line 804 in onAnimate
    return self.application.animate(timeStep)
  • File "/usr/lib/python2.5/site-packages/glchess/main.py", line 1116 in animate
    if g.animate(timeStep):
  • File "/usr/lib/python2.5/site-packages/glchess/main.py", line 764 in animate
    return self.view.scene.controller.animate(timeStep)
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 274 in animate
    self.piecesMoving = self.animatePieces(timeStep)
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 449 in animatePieces
    if piece.animate(timeStep):
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 108 in animate
    self.scene.pieces.remove(self)
ValueError: list.remove(x): x not in list

Comment 1 Gianluca Borello 2008-09-16 12:18:55 UTC
Thanks for taking the time to report this bug.
This particular bug has already been reported into our bug tracking system, but we are happy to tell you that the problem has already been fixed. It should be solved in the next software version. You may want to check for a software upgrade.


*** This bug has been marked as a duplicate of 488525 ***