GNOME Bugzilla – Bug 541397
crash in Chess:
Last modified: 2008-07-03 19:31:33 UTC
Version: 2.22.2.1 What were you doing when the application crashed? Distribution: Debian lenny/sid Gnome Release: 2.22.2 2008-05-29 (Debian) BugBuddy Version: 2.22.0 System: Linux 2.6.24-1-686 #1 SMP Thu May 8 02:16:39 UTC 2008 i686 X Vendor: The X.Org Foundation X Vendor Release: 10400090 Selinux: No Accessibility: Disabled GTK+ Theme: DebianRed Icon Theme: gnome Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0 CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0 ----------- .xsession-errors (103335 sec old) --------------------- CPU - 37 Mem - 37.2105263158 CPU - 26 Mem - 37.2631578947 CPU - 11 Mem - 37.2631578947 CPU - 19 Mem - 37.2631578947 CPU - 28 Mem - 37.2631578947 CPU - 62 Mem - 37.3157894737 CPU - 31 Mem - 37.4736842105 ...Too much output, ignoring rest... -------------------------------------------------- Traceback (most recent call last):
+ Trace 201969
self.view.feedback.select(event.x, event.y)
self.scene.select(x, y)
coord = self.getSquare(x, y)
return self.controller.getSquare(x, y)
glRenderMode(GL_SELECT)
currentMode = currentMode[0]
I can reproduce the crash everytime: -Open Chess -Select View --> 3D Chess View -Click on the board. The game crashes. No problem if using 2D view.
Thanks for taking the time to report this bug. This particular bug has already been reported into our bug tracking system, but the maintainers need more information to fix the bug. *** This bug has been marked as a duplicate of 538252 ***