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Bug 531899 - crash in Chess: flicking through chess m...
crash in Chess: flicking through chess m...
Status: RESOLVED DUPLICATE of bug 488525
Product: gnome-games-superseded
Classification: Deprecated
Component: glchess
unspecified
Other All
: High critical
: ---
Assigned To: GNOME Games maintainers
GNOME Games maintainers
Depends on:
Blocks:
 
 
Reported: 2008-05-07 07:55 UTC by Andre
Modified: 2008-05-07 12:23 UTC
See Also:
GNOME target: ---
GNOME version: 2.19/2.20



Description Andre 2008-05-07 07:55:45 UTC
Version: 2.20.0.1

What were you doing when the application crashed?
flicking through chess moves quickly


Distribution: Ubuntu 7.10 (gutsy)
Gnome Release: 2.20.0 2007-09-17 (Ubuntu)
BugBuddy Version: 2.18.1

System: Linux 2.6.22-14-generic #1 SMP Sun Oct 14 23:05:12 GMT 2007 i686
X Vendor: The X.Org Foundation
X Vendor Release: 10300000
Selinux: No
Accessibility: Disabled
GTK+ Theme: Crux
Icon Theme: Crux

Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0
CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0



----------- .xsession-errors ---------------------
    animating = self.feedback.onAnimate(step)
  • File "/usr/lib/python2.5/site-packages/glchess/main.py", line 1088 in onAnimate
    return self.application.animate(timeStep)
  • File "/usr/lib/python2.5/site-packages/glchess/main.py", line 1421 in animate
    if g.animate(timeStep):
  • File "/usr/lib/python2.5/site-packages/glchess/main.py", line 768 in animate
    return self.view.scene.controller.animate(timeStep)
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 274 in animate
    self.piecesMoving = self.animatePieces(timeStep)
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 449 in animatePieces
    if piece.animate(timeStep):
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 108 in animate
    self.scene.pieces.remove(self)
ValueError: list.remove(x): x not in list
--------------------------------------------------
Traceback (most recent call last):
  File "/usr/lib/python2.5/site-packages/glchess/gtkui/gtkui.py", line 801, in __animate
    animating = self.feedback.onAnimate(step)
  • File "/usr/lib/python2.5/site-packages/glchess/main.py", line 1088 in onAnimate
    return self.application.animate(timeStep)
  • File "/usr/lib/python2.5/site-packages/glchess/main.py", line 1421 in animate
    if g.animate(timeStep):
  • File "/usr/lib/python2.5/site-packages/glchess/main.py", line 768 in animate
    return self.view.scene.controller.animate(timeStep)
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 274 in animate
    self.piecesMoving = self.animatePieces(timeStep)
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 449 in animatePieces
    if piece.animate(timeStep):
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 108 in animate
    self.scene.pieces.remove(self)
ValueError: list.remove(x): x not in list

Comment 1 Gianluca Borello 2008-05-07 12:23:38 UTC
Thanks for taking the time to report this bug.
This particular bug has already been reported into our bug tracking system, but we are happy to tell you that the problem has already been fixed. It should be solved in the next software version. You may want to check for a software upgrade.


*** This bug has been marked as a duplicate of 488525 ***