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Bug 527009 - crash in Chess:
crash in Chess:
Status: RESOLVED DUPLICATE of bug 503238
Product: gnome-games-superseded
Classification: Deprecated
Component: glchess
2.20.x
Other All
: High critical
: ---
Assigned To: GNOME Games maintainers
GNOME Games maintainers
Depends on:
Blocks:
 
 
Reported: 2008-04-08 20:20 UTC by x
Modified: 2008-04-08 20:28 UTC
See Also:
GNOME target: ---
GNOME version: 2.19/2.20



Description x 2008-04-08 20:20:34 UTC
Version: 2.20.3

What were you doing when the application crashed?



Distribution: Gentoo Base System release 1.12.11.1
Gnome Release: 2.20.3 2008-03-22 (Gentoo)
BugBuddy Version: 2.20.1

System: Linux 2.6.24dbg_aio #5 SMP PREEMPT Sun Mar 30 06:51:40 PDT 2008 x86_64
X Vendor: The X.Org Foundation
X Vendor Release: 10300000
Selinux: No
Accessibility: Disabled
GTK+ Theme: Crux
Icon Theme: Crux

Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0
CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0



----------- .xsession-errors ---------------------
EXTENSIONS=GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_AR
  • File "/usr/lib64/python2.5/site-packages/glchess/gtkui/chessview.py", line 161 in __expose
    self.view.feedback.renderGL()
  • File "/usr/lib64/python2.5/site-packages/glchess/main.py", line 460 in renderGL
    self.scene.controller.render()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 315 in render
    self.drawBoard()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 667 in drawBoard
    self.whiteTexture.bind() #blackTexture
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/texture.py", line 132 in bind
    self.__texture = self.__generate()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/texture.py", line 113 in __generate
    except GLUError, e:
NameError: global name 'GLUError' is not defined
--------------------------------------------------
Traceback (most recent call last):
  • File "/usr/lib64/python2.5/site-packages/glchess/gtkui/chessview.py", line 161 in __expose
    self.view.feedback.renderGL()
  • File "/usr/lib64/python2.5/site-packages/glchess/main.py", line 460 in renderGL
    self.scene.controller.render()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 315 in render
    self.drawBoard()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 667 in drawBoard
    self.whiteTexture.bind() #blackTexture
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/texture.py", line 132 in bind
    self.__texture = self.__generate()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/texture.py", line 113 in __generate
    except GLUError, e:
NameError: global name 'GLUError' is not defined

Comment 1 Thomas Andersen 2008-04-08 20:28:36 UTC
Thanks for taking the time to report this bug.
This particular bug has already been reported into our bug tracking system, but we are happy to tell you that the problem has already been fixed. It should be solved in the next software version. You may want to check for a software upgrade.


*** This bug has been marked as a duplicate of 503238 ***