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Bug 525222 - crash in Chess: launched chess
crash in Chess: launched chess
Status: RESOLVED DUPLICATE of bug 503238
Product: gnome-games-superseded
Classification: Deprecated
Component: glchess
2.22.x
Other All
: High critical
: ---
Assigned To: GNOME Games maintainers
GNOME Games maintainers
Depends on:
Blocks:
 
 
Reported: 2008-03-31 01:50 UTC by none
Modified: 2008-03-31 10:32 UTC
See Also:
GNOME target: ---
GNOME version: 2.21/2.22



Description none 2008-03-31 01:50:05 UTC
Version: 2.22.0

What were you doing when the application crashed?
launched chess


Distribution: Gentoo Base System release 1.12.12
Gnome Release: 2.22.0 2008-03-23 (Gentoo)
BugBuddy Version: 2.22.0

System: Linux 2.6.24-gentoo-r4 #1 SMP Sun Mar 30 12:16:51 PDT 2008 x86_64
X Vendor: The X.Org Foundation
X Vendor Release: 10400090
Selinux: No
Accessibility: Disabled
GTK+ Theme: Glossy
Icon Theme: gnome

Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0
CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0



----------- .xsession-errors ---------------------
EXTENSIONS=GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_AR
  • File "/usr/lib64/python2.5/site-packages/glchess/gtkui/chessview.py", line 162 in __expose
    self.view.feedback.renderGL()
  • File "/usr/lib64/python2.5/site-packages/glchess/display.py", line 464 in renderGL
    self.scene.controller.render()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 315 in render
    self.drawBoard()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 667 in drawBoard
    self.whiteTexture.bind() #blackTexture
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/texture.py", line 135 in bind
    self.__texture = self.__generate()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/texture.py", line 113 in __generate
    except GLUError, e:
NameError: global name 'GLUError' is not defined
--------------------------------------------------
Traceback (most recent call last):
  • File "/usr/lib64/python2.5/site-packages/glchess/gtkui/chessview.py", line 162 in __expose
    self.view.feedback.renderGL()
  • File "/usr/lib64/python2.5/site-packages/glchess/display.py", line 464 in renderGL
    self.scene.controller.render()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 315 in render
    self.drawBoard()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 667 in drawBoard
    self.whiteTexture.bind() #blackTexture
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/texture.py", line 135 in bind
    self.__texture = self.__generate()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/texture.py", line 113 in __generate
    except GLUError, e:
NameError: global name 'GLUError' is not defined

Comment 1 Gianluca Borello 2008-03-31 10:32:32 UTC
Thanks for the bug report. This particular bug has already been reported into our bug tracking system, but please feel free to report any further bugs you find.


*** This bug has been marked as a duplicate of 503238 ***