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Bug 512635 - crash in Chess:
crash in Chess:
Status: RESOLVED DUPLICATE of bug 442933
Product: gnome-games-superseded
Classification: Deprecated
Component: glchess
unspecified
Other All
: High critical
: ---
Assigned To: GNOME Games maintainers
GNOME Games maintainers
Depends on:
Blocks:
 
 
Reported: 2008-01-28 19:46 UTC by bilget
Modified: 2008-01-28 19:51 UTC
See Also:
GNOME target: ---
GNOME version: 2.19/2.20



Description bilget 2008-01-28 19:46:45 UTC
Version: 2.20.0.1

What were you doing when the application crashed?



Distribution: Mandriva Linux release 2008.0 (Official) for x86_64
Gnome Release: 2.20.0 2007-09-19 (Mandriva)
BugBuddy Version: 2.20.0

System: Linux 2.6.22.9-desktop-1mdv #1 SMP Wed Sep 26 22:36:49 CEST 2007 x86_64
X Vendor: The X.Org Foundation
X Vendor Release: 10300000
Selinux: No
Accessibility: Disabled
GTK+ Theme: Ia Ora Blue
Icon Theme: gnome

Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0
CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0



----------- .xsession-errors ---------------------
EXTENSIONS=GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_
  • File "/usr/lib/python2.5/site-packages/glchess/gtkui/chessview.py", line 148 in __expose
    self.view.feedback.renderGL()
  • File "/usr/lib/python2.5/site-packages/glchess/main.py", line 367 in renderGL
    self.scene.render()
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 314 in render
    self.drawBoard()
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 666 in drawBoard
    self.whiteTexture.bind() #blackTexture
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/texture.py", line 131 in bind
    self.__texture = self.__generate()
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/texture.py", line 121 in __generate
    gluBuild2DMipmaps(GL_TEXTURE_2D, GL_LUMINANCE, self.__width, self.__height, self.__format, GL_UNSIGNED_BYTE, self.__data) GLUerror: [Errno 100901] invalid value -------------------------------------------------- Traceback (most recent call last):
  • File "/usr/lib/python2.5/site-packages/glchess/gtkui/chessview.py", line 148 in __expose
    self.view.feedback.renderGL()
  • File "/usr/lib/python2.5/site-packages/glchess/main.py", line 367 in renderGL
    self.scene.render()
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 314 in render
    self.drawBoard()
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 666 in drawBoard
    self.whiteTexture.bind() #blackTexture
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/texture.py", line 131 in bind
    self.__texture = self.__generate()
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/texture.py", line 121 in __generate
    gluBuild2DMipmaps(GL_TEXTURE_2D, GL_LUMINANCE, self.__width, self.__height, self.__format, GL_UNSIGNED_BYTE, self.__data) GLUerror: [Errno 100901] invalid value

Comment 1 Gianluca Borello 2008-01-28 19:51:57 UTC
Thanks for taking the time to report this bug.
This particular bug has already been reported into our bug tracking system, but the maintainers need more information to fix the bug. Could you please answer the questions in the other report in order to help the developers?


*** This bug has been marked as a duplicate of 442933 ***