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Bug 503904 - crash in Chess: j'ai lancé l'appli
crash in Chess: j'ai lancé l'appli
Status: RESOLVED DUPLICATE of bug 503238
Product: gnome-games-superseded
Classification: Deprecated
Component: glchess
2.20.x
Other All
: High critical
: ---
Assigned To: GNOME Games maintainers
GNOME Games maintainers
Depends on:
Blocks:
 
 
Reported: 2007-12-16 19:44 UTC by gwadad
Modified: 2007-12-20 07:09 UTC
See Also:
GNOME target: ---
GNOME version: 2.19/2.20



Description gwadad 2007-12-16 19:44:25 UTC
Version: 2.20.2

What were you doing when the application crashed?
j'ai lancé l'appli


Distribution: Gentoo Base System release 1.12.10
Gnome Release: 2.20.2 2007-12-08 (Gentoo)
BugBuddy Version: 2.20.1

System: Linux 2.6.23-gentoo-r3 #1 SMP Sat Dec 8 06:55:08 CET 2007 x86_64
X Vendor: The X.Org Foundation
X Vendor Release: 10400000
Selinux: No
Accessibility: Disabled
GTK+ Theme: Clearlooks
Icon Theme: gnome

Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0
CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0



----------- .xsession-errors ---------------------
EXTENSIONS=GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_
  • File "/usr/lib64/python2.5/site-packages/glchess/gtkui/chessview.py", line 161 in __expose
    self.view.feedback.renderGL()
  • File "/usr/lib64/python2.5/site-packages/glchess/main.py", line 460 in renderGL
    self.scene.controller.render()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 314 in render
    self.drawBoard()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 666 in drawBoard
    self.whiteTexture.bind() #blackTexture
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/texture.py", line 132 in bind
    self.__texture = self.__generate()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/texture.py", line 113 in __generate
    except GLUError, e:
NameError: global name 'GLUError' is not defined
--------------------------------------------------
Traceback (most recent call last):
  • File "/usr/lib64/python2.5/site-packages/glchess/gtkui/chessview.py", line 161 in __expose
    self.view.feedback.renderGL()
  • File "/usr/lib64/python2.5/site-packages/glchess/main.py", line 460 in renderGL
    self.scene.controller.render()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 314 in render
    self.drawBoard()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 666 in drawBoard
    self.whiteTexture.bind() #blackTexture
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/texture.py", line 132 in bind
    self.__texture = self.__generate()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/texture.py", line 113 in __generate
    except GLUError, e:
NameError: global name 'GLUError' is not defined

Comment 1 Robert Ancell 2007-12-20 07:09:30 UTC
Thanks for the bug report. This particular bug has already been reported into our bug tracking system, but please feel free to report any further bugs you find.


*** This bug has been marked as a duplicate of 503238 ***