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Bug 501002 - crash in Chess:
crash in Chess:
Status: RESOLVED DUPLICATE of bug 442933
Product: gnome-games-superseded
Classification: Deprecated
Component: glchess
2.20.x
Other All
: High critical
: ---
Assigned To: GNOME Games maintainers
GNOME Games maintainers
Depends on:
Blocks:
 
 
Reported: 2007-12-02 10:17 UTC by draft
Modified: 2007-12-02 12:06 UTC
See Also:
GNOME target: ---
GNOME version: 2.19/2.20



Description draft 2007-12-02 10:17:32 UTC
Version: 2.20.1

What were you doing when the application crashed?



Distribution: Gentoo Base System release 1.12.10
Gnome Release: 2.20.2 2007-11-30 (Gentoo)
BugBuddy Version: 2.20.1

System: Linux 2.6.22-gentoo-r6 #1 PREEMPT Tue Oct 16 20:28:11 CEST 2007 x86_64
X Vendor: The X.Org Foundation
X Vendor Release: 10400000
Selinux: No
Accessibility: Disabled
GTK+ Theme: Industrial
Icon Theme: Lila

Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0
CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0



----------- .xsession-errors ---------------------
EXTENSIONS=GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_AR
  • File "/usr/lib/python2.5/site-packages/glchess/gtkui/chessview.py", line 148 in __expose
    self.view.feedback.renderGL()
  • File "/usr/lib/python2.5/site-packages/glchess/main.py", line 363 in renderGL
    self.scene.render()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 314 in render
    self.drawBoard()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 666 in drawBoard
    self.whiteTexture.bind() #blackTexture
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/texture.py", line 131 in bind
    self.__texture = self.__generate()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/texture.py", line 121 in __generate
    gluBuild2DMipmaps(GL_TEXTURE_2D, GL_LUMINANCE, self.__width, self.__height, self.__format, GL_UNSIGNED_BYTE, self.__data) GLUerror: [Errno 100901] invalid value -------------------------------------------------- Traceback (most recent call last):
  • File "/usr/lib/python2.5/site-packages/glchess/gtkui/chessview.py", line 148 in __expose
    self.view.feedback.renderGL()
  • File "/usr/lib/python2.5/site-packages/glchess/main.py", line 363 in renderGL
    self.scene.render()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 314 in render
    self.drawBoard()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 666 in drawBoard
    self.whiteTexture.bind() #blackTexture
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/texture.py", line 131 in bind
    self.__texture = self.__generate()
  • File "/usr/lib64/python2.5/site-packages/glchess/scene/opengl/texture.py", line 121 in __generate
    gluBuild2DMipmaps(GL_TEXTURE_2D, GL_LUMINANCE, self.__width, self.__height, self.__format, GL_UNSIGNED_BYTE, self.__data) GLUerror: [Errno 100901] invalid value

Comment 1 Thomas Andersen 2007-12-02 12:06:57 UTC
Thanks for the bug report. This particular bug has already been reported into our bug tracking system, but please feel free to report any further bugs you find.


*** This bug has been marked as a duplicate of 442933 ***