GNOME Bugzilla – Bug 488366
crash in Chess: moving to 3d from 2d in ...
Last modified: 2007-10-19 18:08:27 UTC
Version: 2.20.1 What were you doing when the application crashed? moving to 3d from 2d in chess Distribution: Gentoo Base System release 1.12.10 Gnome Release: 2.20.1 2007-10-18 (Gentoo) BugBuddy Version: 2.20.1 System: Linux 2.6.23-gentoo #6 SMP Wed Oct 10 13:03:19 EDT 2007 x86_64 X Vendor: The X.Org Foundation X Vendor Release: 10400000 Selinux: No Accessibility: Disabled GTK+ Theme: Clearlooks Icon Theme: gnome Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0 CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0 ----------- .xsession-errors --------------------- EXTENSIONS=GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compressi
+ Trace 171488
self.view.feedback.renderGL()
self.scene.controller.render()
self.drawBoard()
self.whiteTexture.bind() #blackTexture
self.__texture = self.__generate()
gluBuild2DMipmaps(GL_TEXTURE_2D, GL_LUMINANCE, self.__width, self.__height, self.__format, GL_UNSIGNED_BYTE, self.__data) GLUerror: [Errno 100901] invalid value -------------------------------------------------- Traceback (most recent call last):
gluBuild2DMipmaps(GL_TEXTURE_2D, GL_LUMINANCE, self.__width, self.__height, self.__format, GL_UNSIGNED_BYTE, self.__data) GLUerror: [Errno 100901] invalid value
Thanks for the bug report. This particular bug has already been reported into our bug tracking system, but please feel free to report any further bugs you find. *** This bug has been marked as a duplicate of 442933 ***