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Bug 478574 - crash in Tasks:
crash in Tasks:
Status: RESOLVED DUPLICATE of bug 467763
Product: evolution
Classification: Applications
Component: Tasks
2.10.x (obsolete)
Other All
: High critical
: ---
Assigned To: evolution-calendar-maintainers
Evolution QA team
: 478571 (view as bug list)
Depends on:
Blocks:
 
 
Reported: 2007-09-20 12:39 UTC by Gabi
Modified: 2007-09-29 01:32 UTC
See Also:
GNOME target: ---
GNOME version: 2.17/2.18



Description Gabi 2007-09-20 12:39:56 UTC
Version: 2.10

What were you doing when the application crashed?



Distribution: Fedora release 7 (Moonshine)
Gnome Release: 2.18.3 2007-07-02 (Red Hat, Inc)
BugBuddy Version: 2.18.0

System: Linux 2.6.22.5-76.fc7 #1 SMP Thu Aug 30 13:47:21 EDT 2007 i686
X Vendor: The X.Org Foundation
X Vendor Release: 10300000
Selinux: Enforcing
Accessibility: Disabled
GTK+ Theme: Clearlooks
Icon Theme: Fedora

Memory status: size: 177164288 vsize: 177164288 resident: 62513152 share: 34893824 rss: 62513152 rss_rlim: 4294967295
CPU usage: start_time: 1190291862 rtime: 3781 utime: 3649 stime: 132 cutime:43 cstime: 14 timeout: 0 it_real_value: 0 frequency: 100

Backtrace was generated from '/usr/bin/evolution'

(no debugging symbols found)
Using host libthread_db library "/lib/libthread_db.so.1".
(no debugging symbols found)
[Thread debugging using libthread_db enabled]
[New Thread -1209092384 (LWP 1990)]
[New Thread -1221682288 (LWP 2072)]
[New Thread -1265902704 (LWP 2019)]
[New Thread -1255146608 (LWP 2016)]
[New Thread -1265636464 (LWP 2014)]
(no debugging symbols found)
0x00110402 in __kernel_vsyscall ()

Thread 1 (Thread -1209092384 (LWP 1990))

  • #0 __kernel_vsyscall
  • #1 waitpid
    from /lib/libpthread.so.0
  • #2 ??
    from /usr/lib/libgnomeui-2.so.0
  • #3 ??
  • #4 <signal handler called>
  • #5 em_format_set_inline
    from /usr/lib/evolution/2.10/components/libevolution-mail.so
  • #6 ??
    from /usr/lib/evolution/2.10/components/libevolution-mail.so
  • #7 ??
    from /usr/lib/evolution/2.10/components/libevolution-mail.so
  • #8 g_cclosure_marshal_VOID__VOID
    from /lib/libgobject-2.0.so.0
  • #9 g_closure_invoke
    from /lib/libgobject-2.0.so.0
  • #10 ??
    from /lib/libgobject-2.0.so.0
  • #11 g_signal_emit_valist
    from /lib/libgobject-2.0.so.0
  • #12 g_signal_emit
    from /lib/libgobject-2.0.so.0
  • #13 gtk_button_clicked
    from /usr/lib/libgtk-x11-2.0.so.0
  • #14 ??
    from /usr/lib/libgtk-x11-2.0.so.0
  • #15 g_cclosure_marshal_VOID__VOID
    from /lib/libgobject-2.0.so.0
  • #16 ??
    from /lib/libgobject-2.0.so.0
  • #17 g_closure_invoke
    from /lib/libgobject-2.0.so.0
  • #18 ??
    from /lib/libgobject-2.0.so.0
  • #19 g_signal_emit_valist
    from /lib/libgobject-2.0.so.0
  • #20 g_signal_emit
    from /lib/libgobject-2.0.so.0
  • #21 gtk_button_released
    from /usr/lib/libgtk-x11-2.0.so.0
  • #22 ??
    from /usr/lib/libgtk-x11-2.0.so.0
  • #23 ??
    from /usr/lib/libgtk-x11-2.0.so.0
  • #24 ??
    from /lib/libgobject-2.0.so.0
  • #25 g_closure_invoke
    from /lib/libgobject-2.0.so.0
  • #26 ??
    from /lib/libgobject-2.0.so.0
  • #27 g_signal_emit_valist
    from /lib/libgobject-2.0.so.0
  • #28 g_signal_emit
    from /lib/libgobject-2.0.so.0
  • #29 ??
    from /usr/lib/libgtk-x11-2.0.so.0
  • #30 gtk_propagate_event
    from /usr/lib/libgtk-x11-2.0.so.0
  • #31 gtk_main_do_event
    from /usr/lib/libgtk-x11-2.0.so.0
  • #32 ??
    from /usr/lib/libgdk-x11-2.0.so.0
  • #33 g_main_context_dispatch
    from /lib/libglib-2.0.so.0
  • #34 ??
    from /lib/libglib-2.0.so.0
  • #35 g_main_loop_run
    from /lib/libglib-2.0.so.0
  • #36 bonobo_main
    from /usr/lib/libbonobo-2.so.0
  • #37 main
  • #0 __kernel_vsyscall


----------- .xsession-errors (90432 sec old) ---------------------
208 msec to draw all images
Com_TouchMemory: 0 msec
marfaru entered the game
Welcome to Urban Terror 4.0
BattlEye Client loaded
You were hit in the Legs by Tiger for 19% damage.
You were hit in the Kevlar by Tiger for 34% damage.
RE_Shutdown( 0 )
----- R_Init -----
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce4 MX 440 with AGP8X/AGP/SSE2
GL_VERSION: 1.5.8 NVIDIA 96.31
GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_compression GL
...Too much output, ignoring rest...
--------------------------------------------------
Comment 1 Tobias Mueller 2007-09-29 01:30:27 UTC
*** Bug 478571 has been marked as a duplicate of this bug. ***
Comment 2 Tobias Mueller 2007-09-29 01:32:38 UTC
Thanks for taking the time to report this bug.
This particular bug has already been reported into our bug tracking system, but we are happy to tell you that the problem has already been fixed. It should be solved in the next software version. You may want to check for a software upgrade.


*** This bug has been marked as a duplicate of 467763 ***

*** This bug has been marked as a duplicate of 467763 ***