GNOME Bugzilla – Bug 469703
crash in Chess: Switching from 2d to 3d ...
Last modified: 2007-08-27 04:55:55 UTC
Version: 2.19.90.1 What were you doing when the application crashed? Switching from 2d to 3d perspective Distribution: Ubuntu 7.10 (gutsy) Gnome Release: 2.19.6 2007-08-14 (Ubuntu) BugBuddy Version: 2.18.1 System: Linux 2.6.22-10-generic #1 SMP Wed Aug 22 07:42:05 GMT 2007 x86_64 X Vendor: The X.Org Foundation X Vendor Release: 10300000 Selinux: No Accessibility: Disabled GTK+ Theme: Human Icon Theme: Human Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0 CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0 ----------- .xsession-errors --------------------- EXTENSIONS=GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_AR
+ Trace 157450
self.view.feedback.renderGL()
self.scene.render()
self.drawBoard()
self.whiteTexture.bind() #blackTexture
self.__texture = self.__generate()
gluBuild2DMipmaps(GL_TEXTURE_2D, GL_LUMINANCE, self.__width, self.__height, self.__format, GL_UNSIGNED_BYTE, self.__data) GLUerror: [Errno 100901] invalid value -------------------------------------------------- Traceback (most recent call last):
gluBuild2DMipmaps(GL_TEXTURE_2D, GL_LUMINANCE, self.__width, self.__height, self.__format, GL_UNSIGNED_BYTE, self.__data) GLUerror: [Errno 100901] invalid value
*** Bug 469690 has been marked as a duplicate of this bug. ***
*** Bug 469720 has been marked as a duplicate of this bug. ***
*** Bug 469967 has been marked as a duplicate of this bug. ***
Thanks for taking the time to report this bug. This particular bug has already been reported into our bug tracking system, but the maintainers need more information to fix the bug. Could you please answer the questions in the other report in order to help the developers? *** This bug has been marked as a duplicate of 442933 ***