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Bug 457241 - crash in Chess: switching to 3d
crash in Chess: switching to 3d
Status: RESOLVED DUPLICATE of bug 442933
Product: gnome-games-superseded
Classification: Deprecated
Component: glchess
unspecified
Other All
: High critical
: ---
Assigned To: GNOME Games maintainers
GNOME Games maintainers
: 457240 (view as bug list)
Depends on:
Blocks:
 
 
Reported: 2007-07-16 00:56 UTC by dcsmith
Modified: 2007-07-18 02:05 UTC
See Also:
GNOME target: ---
GNOME version: 2.19/2.20



Description dcsmith 2007-07-16 00:56:15 UTC
What were you doing when the application crashed?
switching to 3d


Distribution: Ubuntu 7.10 (gutsy)
Gnome Release: 2.19.5 2007-07-11 (Ubuntu)
BugBuddy Version: 2.18.1

System: Linux 2.6.22-8-generic #1 SMP Thu Jul 12 16:09:47 GMT 2007 x86_64
X Vendor: The X.Org Foundation
X Vendor Release: 10300000
Selinux: No
Accessibility: Disabled
GTK+ Theme: Gummy
Icon Theme: Human

Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0
CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0



----------- .xsession-errors ---------------------
EXTENSIONS=GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compressi
  • File "/usr/lib/python2.5/site-packages/glchess/gtkui/chessview.py", line 148 in __expose
    self.view.feedback.renderGL()
  • File "/usr/lib/python2.5/site-packages/glchess/main.py", line 367 in renderGL
    self.scene.render()
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 314 in render
    self.drawBoard()
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 666 in drawBoard
    self.whiteTexture.bind() #blackTexture
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/texture.py", line 131 in bind
    self.__texture = self.__generate()
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/texture.py", line 121 in __generate
    gluBuild2DMipmaps(GL_TEXTURE_2D, GL_LUMINANCE, self.__width, self.__height, self.__format, GL_UNSIGNED_BYTE, self.__data) GLUerror: [Errno 100901] invalid value -------------------------------------------------- Traceback (most recent call last):
  • File "/usr/lib/python2.5/site-packages/glchess/gtkui/chessview.py", line 148 in __expose
    self.view.feedback.renderGL()
  • File "/usr/lib/python2.5/site-packages/glchess/main.py", line 367 in renderGL
    self.scene.render()
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 314 in render
    self.drawBoard()
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 666 in drawBoard
    self.whiteTexture.bind() #blackTexture
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/texture.py", line 131 in bind
    self.__texture = self.__generate()
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/texture.py", line 121 in __generate
    gluBuild2DMipmaps(GL_TEXTURE_2D, GL_LUMINANCE, self.__width, self.__height, self.__format, GL_UNSIGNED_BYTE, self.__data) GLUerror: [Errno 100901] invalid value

Comment 1 Damien Durand 2007-07-16 10:20:32 UTC
*** Bug 457240 has been marked as a duplicate of this bug. ***
Comment 2 Thomas Andersen 2007-07-18 02:05:06 UTC
Thanks for the bug report. This particular bug has already been reported into our bug tracking system, but please feel free to report any further bugs you find.


*** This bug has been marked as a duplicate of 442933 ***