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Bug 454174 - crash in Sudoku: Nothing! I swear! Ok I w...
crash in Sudoku: Nothing! I swear! Ok I w...
Status: RESOLVED DUPLICATE of bug 419388
Product: gnome-games-superseded
Classification: Deprecated
Component: gnome-sudoku
unspecified
Other All
: High critical
: ---
Assigned To: GNOME Games maintainers
GNOME Games maintainers
Depends on:
Blocks:
 
 
Reported: 2007-07-06 06:28 UTC by requiem
Modified: 2007-07-09 20:16 UTC
See Also:
GNOME target: ---
GNOME version: 2.17/2.18



Description requiem 2007-07-06 06:28:04 UTC
What were you doing when the application crashed?
Nothing! I swear! Ok I was resizing the window.


Distribution: Ubuntu 7.04 (feisty)
Gnome Release: 2.18.1 2007-04-10 (Ubuntu)
BugBuddy Version: 2.18.1

System: Linux 2.6.20-16-386 #2 Thu Jun 7 20:16:13 UTC 2007 i686
X Vendor: The X.Org Foundation
X Vendor Release: 70200000
Selinux: No
Accessibility: Disabled
GTK+ Theme: Clearlooks
Icon Theme: Tango

Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0
CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0



----------- .xsession-errors (15527 sec old) ---------------------
==========================================================================
==========================================================================
Forced audio codec: mad
Opening audio decoder: [libmad] libmad mpeg audio decoder
AUDIO: 44100 Hz, 2 ch, s16le, 128.0 kbit/9.07% (ratio: 16000->176400)
Selected audio codec: [mad] afm: libmad (libMAD MPEG layer 1-2-3)
==========================================================================
AO: [oss] 44100Hz 2ch s16le (2 bytes per sample)
Starting playback...
VDec: vo config request - 640 x 480 (preferred colorspace: Planar YV12)
VDec: using Planar YV12 as output csp (no 0)
Movie-Aspect is 1.33:1 - prescaling to correct movie aspect.
VO: [xv] 640x480 => 640x480 Planar YV12 
A:  -0.0 V:   0.0 A-V: -0.000 ct:  0.000   1/  1 ??% ??% ??,?% 0 0 93%          
A:   0.0 V:   0.0 A-V: -0.000 ct: -0.000   2/  2 ??% ??% ??,?% 1 0 93%          
A:   0.1 V:   0.1 A-V: -0.000 ct: -0.0
...Too much output, ignoring rest...
--------------------------------------------------
Traceback (most recent call last):
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 64 in _
    fun(ui,*args,**kwargs)
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gnome_sudoku.py", line 580 in open_game
    saver.open_game(self,puzzl)
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/saver.py", line 46 in open_game
    ui.gsd.load_game(jar['game'])
  • File "/usr/lib/python2.5/site-packages/gnome_sudoku/gsudoku.py", line 1023 in load_game
    values = [int(c) for c in in_prog.split()]
ValueError: invalid literal for int() with base 10: 'None'

Comment 1 Thomas Andersen 2007-07-09 20:16:06 UTC
Thanks for the bug report. This particular bug has already been reported into our bug tracking system, but please feel free to report any further bugs you find.


*** This bug has been marked as a duplicate of 419388 ***