GNOME Bugzilla – Bug 448854
crash in Chess: Activating 3D mode
Last modified: 2007-06-18 22:03:40 UTC
What were you doing when the application crashed? Activating 3D mode Distribution: Ubuntu 7.04 (feisty) Gnome Release: 2.18.1 2007-04-11 (Ubuntu) BugBuddy Version: 2.18.1 System: Linux 2.6.20-16-generic #2 SMP Thu Jun 7 19:00:28 UTC 2007 x86_64 X Vendor: The X.Org Foundation X Vendor Release: 70200000 Selinux: No Accessibility: Disabled GTK+ Theme: Nuvola Icon Theme: Nuvola Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0 CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0 ----------- .xsession-errors (1277 sec old) --------------------- handle 1: scripts/arkadia.particle handle 2: scripts/arkadia.particle handle 3: scripts/arkadia.particle handle 4: scripts/arkadia.particle ---------------------- 42280 files in pk3 files RE_Shutdown( 0 ) Hunk_Clear: reset the hunk ok ----- R_Init ----- GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce 8800 GTS/PCI/SSE2 GL_VERSION: 2.1.0 NVIDIA 97.55 GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging G ...Too much output, ignoring rest... -------------------------------------------------- Traceback (most recent call last):
+ Trace 141934
self.view.feedback.renderGL()
self.scene.render()
self.__drawBoard()
self.__whiteTexture.bind() #blackTexture
self.__texture = self.__generate()
gluBuild2DMipmaps(GL_TEXTURE_2D, GL_LUMINANCE, self.__width, self.__height, self.__format, GL_UNSIGNED_BYTE, self.__data) GLUerror: [Errno 100901] invalid value
Thanks for the bug report. This particular bug has already been reported into our bug tracking system, but please feel free to report any further bugs you find. *** This bug has been marked as a duplicate of 442933 ***