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Bug 448854 - crash in Chess: Activating 3D mode
crash in Chess: Activating 3D mode
Status: RESOLVED DUPLICATE of bug 442933
Product: gnome-games-superseded
Classification: Deprecated
Component: glchess
unspecified
Other All
: High critical
: ---
Assigned To: GNOME Games maintainers
GNOME Games maintainers
Depends on:
Blocks:
 
 
Reported: 2007-06-18 17:54 UTC by triadsebas
Modified: 2007-06-18 22:03 UTC
See Also:
GNOME target: ---
GNOME version: 2.17/2.18



Description triadsebas 2007-06-18 17:54:47 UTC
What were you doing when the application crashed?
Activating 3D mode


Distribution: Ubuntu 7.04 (feisty)
Gnome Release: 2.18.1 2007-04-11 (Ubuntu)
BugBuddy Version: 2.18.1

System: Linux 2.6.20-16-generic #2 SMP Thu Jun 7 19:00:28 UTC 2007 x86_64
X Vendor: The X.Org Foundation
X Vendor Release: 70200000
Selinux: No
Accessibility: Disabled
GTK+ Theme: Nuvola
Icon Theme: Nuvola

Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0
CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0



----------- .xsession-errors (1277 sec old) ---------------------
handle 1: scripts/arkadia.particle
handle 2: scripts/arkadia.particle
handle 3: scripts/arkadia.particle
handle 4: scripts/arkadia.particle
----------------------
42280 files in pk3 files
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 8800 GTS/PCI/SSE2
GL_VERSION: 2.1.0 NVIDIA 97.55
GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging G
...Too much output, ignoring rest...
--------------------------------------------------
Traceback (most recent call last):
  • File "/usr/lib/python2.5/site-packages/glchess/gtkui/gtkui.py", line 174 in __expose
    self.view.feedback.renderGL()
  • File "/usr/lib/python2.5/site-packages/glchess/main.py", line 409 in renderGL
    self.scene.render()
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 274 in render
    self.__drawBoard()
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/opengl.py", line 608 in __drawBoard
    self.__whiteTexture.bind() #blackTexture
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/texture.py", line 131 in bind
    self.__texture = self.__generate()
  • File "/usr/lib/python2.5/site-packages/glchess/scene/opengl/texture.py", line 121 in __generate
    gluBuild2DMipmaps(GL_TEXTURE_2D, GL_LUMINANCE, self.__width, self.__height, self.__format, GL_UNSIGNED_BYTE, self.__data) GLUerror: [Errno 100901] invalid value

Comment 1 Damien Durand 2007-06-18 22:03:40 UTC
Thanks for the bug report. This particular bug has already been reported into our bug tracking system, but please feel free to report any further bugs you find.


*** This bug has been marked as a duplicate of 442933 ***