GNOME Bugzilla – Bug 376409
crash in Iagno: Netzwerkspiel gestartet ...
Last modified: 2006-11-17 20:45:36 UTC
What were you doing when the application crashed? Netzwerkspiel gestartet (Spiel auf Lokalem Rechner) Distribution: Ubuntu 6.10 (edgy) Gnome Release: 2.16.1 2006-10-02 (Ubuntu) BugBuddy Version: 2.16.0 Memory status: size: 68571136 vsize: 0 resident: 68571136 share: 0 rss: 13393920 rss_rlim: 0 CPU usage: start_time: 1163788826 rtime: 0 utime: 129 stime: 0 cutime:119 cstime: 0 timeout: 10 it_real_value: 0 frequency: 0 Backtrace was generated from '/usr/games/iagno' (no debugging symbols found) Using host libthread_db library "/lib/tls/i686/cmov/libthread_db.so.1". (no debugging symbols found) [Thread debugging using libthread_db enabled] [New Thread -1224984912 (LWP 4962)] (no debugging symbols found) 0xffffe410 in __kernel_vsyscall ()
+ Trace 87282
Thread 1 (Thread -1224984912 (LWP 4962))
Thanks for the bug report. This particular bug has already been reported into our bug tracking system, but please feel free to report any further bugs you find. *** This bug has been marked as a duplicate of 364936 ***