GNOME Bugzilla – Bug 367308
crash in GTetrinet: starting the game up
Last modified: 2006-10-30 01:23:06 UTC
What were you doing when the application crashed? starting the game up Distribution: Ubuntu 6.10 (edgy) Gnome Release: 2.16.1 2006-10-02 (Ubuntu) BugBuddy Version: 2.16.0 Memory status: size: 18698240 vsize: 0 resident: 18698240 share: 0 rss: 6651904 rss_rlim: 0 CPU usage: start_time: 1162169799 rtime: 0 utime: 5 stime: 0 cutime:4 cstime: 0 timeout: 1 it_real_value: 0 frequency: 0 Backtrace was generated from '/usr/games/gtetrinet' (no debugging symbols found) Using host libthread_db library "/lib/tls/i686/cmov/libthread_db.so.1". (no debugging symbols found) [Thread debugging using libthread_db enabled] [New Thread -1224963904 (LWP 5676)] (no debugging symbols found) 0xffffe410 in __kernel_vsyscall ()
+ Trace 80143
Thread 1 (Thread -1224963904 (LWP 5676))
Thanks for the bug report. This particular bug has already been reported into our bug tracking system, but please feel free to report any further bugs you find. *** This bug has been marked as a duplicate of 361961 ***