GNOME Bugzilla – Bug 365093
crash in Iagno: Creating a network game,...
Last modified: 2006-10-25 20:25:16 UTC
What were you doing when the application crashed? Creating a network game, first step. Distribution: Ubuntu 6.10 (edgy) Gnome Release: 2.16.1 2006-10-02 (Ubuntu) BugBuddy Version: 2.16.0 Memory status: size: 34062336 vsize: 0 resident: 34062336 share: 0 rss: 13053952 rss_rlim: 0 CPU usage: start_time: 1161805705 rtime: 0 utime: 55 stime: 0 cutime:49 cstime: 0 timeout: 6 it_real_value: 0 frequency: 0 Backtrace was generated from '/usr/games/iagno' (no debugging symbols found) Using host libthread_db library "/lib/tls/i686/cmov/libthread_db.so.1". (no debugging symbols found) [Thread debugging using libthread_db enabled] [New Thread -1224926448 (LWP 8808)] (no debugging symbols found) 0xffffe410 in __kernel_vsyscall ()
+ Trace 78309
Thread 1 (Thread -1224926448 (LWP 8808))
Thanks for the bug report. This particular bug has already been reported into our bug tracking system, but please feel free to report any further bugs you find. *** This bug has been marked as a duplicate of 364936 ***