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Bug 317942 - Dutch locale causes wrong SVG rendering in Mahjongg/Klotski
Dutch locale causes wrong SVG rendering in Mahjongg/Klotski
Status: RESOLVED DUPLICATE of bug 317615
Product: gnome-games-superseded
Classification: Deprecated
Component: mahjongg
2.12.x
Other Linux
: Normal normal
: ---
Assigned To: GNOME Games maintainers
GNOME Games maintainers
Depends on:
Blocks:
 
 
Reported: 2005-10-04 16:50 UTC by Daniel Holbach
Modified: 2005-10-04 17:40 UTC
See Also:
GNOME target: ---
GNOME version: ---



Description Daniel Holbach 2005-10-04 16:50:16 UTC
Distribution/Version: Ubuntu Breezy

Forwarded from: https://launchpad.net/distros/ubuntu/+sources/gnome-games/+bug/2771

After choosing Dutch as language in GDM, Mahjongg and Klotski (from gnome-games)
have crippled playing fields.

Example screenshots (bad, using Dutch):
http://www.cs.vu.nl/~mvermaat/zooi/klotski.png

http://www.cs.vu.nl/~mvermaat/zooi/mahjongg.png

Example screenshots (good, using English):
http://www.cs.vu.nl/~mvermaat/zooi/klotski-dutch.png

http://www.cs.vu.nl/~mvermaat/zooi/mahjongg-dutch.png

Choosing the 'smooth.png' tileset in Mahjongg does prevent this behaviour, so I
suspect it has something to do with SVG rendering in Gnome (the default tileset
is 'postmodern.svg'). Also, I think Klotski uses SVG to render its playing field.

I'm using an updated Ubuntu Breezy (2005-10-02) and a Matrox Millennium G450
(mga driver from x.org) video card.

--

The links to bad/good screenshots should be interchanged of course, my fault.
Comment 1 Richard Hoelscher 2005-10-04 17:40:37 UTC

*** This bug has been marked as a duplicate of 317615 ***