GNOME Bugzilla – Bug 105223
Pointer gets warped to screen edge when cycling
Last modified: 2010-10-13 15:12:47 UTC
When cycling windows with warp-to-window-enabled set and a target window having the warp offset outside the screen, the mouse pointer gets placed on the very edge of the screen. This can cause confusing workspace/viewport switching when cycling windows. How about placing the cursor one pixel away from the screen edge?
By default the pointer jumps to 0.0 of the window. I can reproduce a wrong behaviour. (except if 0.0 is excactly at the edge)