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Bug 105223 - Pointer gets warped to screen edge when cycling
Pointer gets warped to screen edge when cycling
Status: RESOLVED NOTABUG
Product: Sawfish
Classification: Deprecated
Component: Window Manager
pre-1.3.x
Other Linux
: Normal normal
: 1.5.x
Assigned To: sawfish-maint
sawfish QA Team
Depends on:
Blocks:
 
 
Reported: 2003-02-04 18:41 UTC by Dagfinn Ilmari Mannsåker
Modified: 2010-10-13 15:12 UTC
See Also:
GNOME target: ---
GNOME version: ---



Description Dagfinn Ilmari Mannsåker 2003-02-04 18:41:35 UTC
When cycling windows with warp-to-window-enabled set and a target window
having the warp offset outside the screen, the mouse pointer gets placed on
the very edge of the screen. This can cause confusing workspace/viewport
switching when cycling windows.

How about placing the cursor one pixel away from the screen edge?
Comment 1 Christopher Roy Bratusek 2010-10-13 15:12:35 UTC
By default the pointer jumps to 0.0 of the window. I can reproduce a wrong behaviour. (except if 0.0 is excactly at the edge)