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Bug 598489 - crash in Chess: I've got a problem with ...
crash in Chess: I've got a problem with ...
Status: RESOLVED DUPLICATE of bug 552981
Product: gnome-games-superseded
Classification: Deprecated
Component: BugBuddyBugs
2.26.x
Other All
: Normal critical
: ---
Assigned To: GNOME Games maintainers
GNOME Games maintainers
Depends on:
Blocks:
 
 
Reported: 2009-10-14 20:29 UTC by vrojas3
Modified: 2009-10-15 02:58 UTC
See Also:
GNOME target: ---
GNOME version: 2.25/2.26



Description vrojas3 2009-10-14 20:29:32 UTC
Version: 2.26.1

What were you doing when the application crashed?
I've got a problem with a chess. I want to lunch for playing, but it give a menssage error.


Distribution: Ubuntu 9.04 (jaunty)
Gnome Release: 2.26.1 2009-05-06 (Ubuntu)
BugBuddy Version: 2.26.0

System: Linux 2.6.28-15-generic #52-Ubuntu SMP Wed Sep 9 10:49:34 UTC 2009 i686
X Vendor: The X.Org Foundation
X Vendor Release: 10600000
Selinux: No
Accessibility: Disabled
GTK+ Theme: Glider
Icon Theme: Yattacier3
GTK+ Modules: canberra-gtk-module

Memory status: size: 0 vsize: 0 resident: 0 share: 0 rss: 0 rss_rlim: 0
CPU usage: start_time: 0 rtime: 0 utime: 0 stime: 0 cutime:0 cstime: 0 timeout: 0 it_real_value: 0 frequency: 0

Traceback (most recent call last):
  • File "/var/lib/python-support/python2.6/glchess/gtkui/chessview.py", line 168 in __expose
    self.view.feedback.renderGL()
  • File "/var/lib/python-support/python2.6/glchess/display.py", line 489 in renderGL
    self.scene.controller.render()
  • File "/var/lib/python-support/python2.6/glchess/scene/opengl/opengl.py", line 396 in render
    self.drawPieces()
  • File "/var/lib/python-support/python2.6/glchess/scene/opengl/opengl.py", line 897 in drawPieces
    piece.draw()
  • File "/var/lib/python-support/python2.6/glchess/scene/opengl/opengl.py", line 143 in draw
    self.chessSet.drawPiece(self.name, state, self.scene)
  • File "/var/lib/python-support/python2.6/glchess/scene/opengl/new_models.py", line 111 in drawPiece
    if glGetBoolean(GL_TEXTURE_2D):
  • File "/usr/lib/python2.6/dist-packages/OpenGL/wrapper.py", line 1631 in __call__
    return self.finalise()( *args, **named )
  • File "/usr/lib/python2.6/dist-packages/OpenGL/wrapper.py", line 683 in wrapperCall
    converter( pyArgs, index, self )
  • File "/usr/lib/python2.6/dist-packages/OpenGL/converters.py", line 195 in __call__
    return self.arrayType.zeros( self.getSize(pyArgs) )
  • File "/usr/lib/python2.6/dist-packages/OpenGL/arrays/arraydatatype.py", line 98 in zeros
    return cls.returnHandler().zeros( dims, typeCode or cls.typeConstant )
  • File "/usr/lib/python2.6/dist-packages/OpenGL/arrays/nones.py", line 32 in zeros
    raise TypeError( """Can't create NULL pointer filled with values""" )
TypeError: ("Can't create NULL pointer filled with values", 'Failure in cConverter <OpenGL.converters.SizedOutput object at 0x894ca74>', [GL_TEXTURE_2D], 1, <OpenGL.wrapper.glGetIntegerv object at 0x895c90c>)


----------- .xsession-errors ---------------------
    self.chessSet.drawPiece(self.name, state, self.scene)
  File "/var/lib/python-support/python2.6/glchess/scene/opengl/new_models.py", line 111, in drawPiece
    if glGetBoolean(GL_TEXTURE_2D):
  File "/usr/lib/python2.6/dist-packages/OpenGL/wrapper.py", line 1631, in __call__
    return self.finalise()( *args, **named )
  File "/usr/lib/python2.6/dist-packages/OpenGL/wrapper.py", line 683, in wrapperCall
    converter( pyArgs, index, self )
  File "/usr/lib/python2.6/dist-packages/OpenGL/converters.py", line 195, in __call__
    return self.arrayType.zeros( self.getSize(pyArgs) )
  File "/usr/lib/python2.6/dist-packages/OpenGL/arrays/arraydatatype.py", line 98, in zeros
    return cls.returnHandler().zeros( dims, typeCode or cls.typeConstant )
  File "/usr/lib/python2.6/dist-packages/OpenGL/arrays/nones.py", line 32, in zeros
    raise TypeError( """Can't create NULL pointer filled with values""" )
TypeError: ("Can't create NULL pointer filled with values", 'Failure in cConverter <OpenGL.converters.SizedOutput object at 0x894ca74>', [GL_TEXTURE_2D], 1, <OpenGL.wrapper.glGetIntegerv object at 0x8
--------------------------------------------------
Comment 1 Akhil Laddha 2009-10-15 02:56:24 UTC
Thanks for taking the time to report this bug.
This particular bug has already been reported into our bug tracking system, but we are happy to tell you that the problem has already been fixed. It should be solved in the next software version. You may want to check for a software upgrade.

*** This bug has been marked as a duplicate of bug 516491 ***
Comment 2 Akhil Laddha 2009-10-15 02:58:05 UTC
Sorry, marked wrong one

*** This bug has been marked as a duplicate of bug 552981 ***