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Bug 582327 - playhead resets the timeline scroll position on clicking or dragging in the timeline
playhead resets the timeline scroll position on clicking or dragging in the t...
Status: VERIFIED FIXED
Product: pitivi
Classification: Other
Component: User interface
Git
Other Linux
: Normal blocker
: 0.13.2
Assigned To: Brandon Lewis
Pitivi maintainers
: 585727 (view as bug list)
Depends on:
Blocks:
 
 
Reported: 2009-05-12 14:14 UTC by Jean-François Fortin Tam
Modified: 2009-08-04 22:38 UTC
See Also:
GNOME target: ---
GNOME version: ---


Attachments
demonstration of the problem (525.32 KB, video/ogg)
2009-05-12 14:15 UTC, Jean-François Fortin Tam
Details

Description Jean-François Fortin Tam 2009-05-12 14:14:24 UTC
1. Add some clips to the timeline
2. Zoom in, place the playhead near the beginning
3. Scroll to the end (or middle) of the timeline
4. Click somewhere on the timeline or drag a clip a round

The timeline will have scrolled back to the playhead position.
Comment 1 Jean-François Fortin Tam 2009-05-12 14:15:44 UTC
Created attachment 134500 [details]
demonstration of the problem
Comment 2 arturj 2009-06-15 04:47:35 UTC
I can confirm this on Ubuntu Jaunty with PiTiVi 0.13.1 from PPA. Please mark my Report #585727 as a duplicate of this. Sorry for double posting, but I was not able to find this one.
Comment 3 arturj 2009-06-15 04:49:32 UTC
*** Bug 585727 has been marked as a duplicate of this bug. ***
Comment 4 Brandon Lewis 2009-08-04 00:51:09 UTC
commit 2f4c7f23d9d2b036da4de72f39214e9eb5f034d4
Author: Brandon Lewis <brandon_lewis@berkeley.edu>
Date:   Mon Aug 3 17:42:56 2009 -0700

    mainwindow.py: handle state-changed signal from project pipeline
    fixes bug 582327

Comment 5 Brandon Lewis 2009-08-04 00:52:04 UTC
commit 2f4c7f23d9d2b036da4de72f39214e9eb5f034d4
Author: Brandon Lewis <brandon_lewis@berkeley.edu>
Date:   Mon Aug 3 17:42:56 2009 -0700

    mainwindow.py: handle state-changed signal from project pipeline
    fixes bug 582327

Comment 6 Edward Hervey 2009-08-04 07:51:43 UTC
This needs to be checked so we can mark this bug as fixed. It would be great if we could *finally* do a final pre-release today and then release within a couple of days.
Comment 7 Jean-François Fortin Tam 2009-08-04 22:38:04 UTC
I just tested and I can confirm that it works properly now. Thanks!