GNOME Bugzilla – Bug 557866
Translation context needed for "Queue" button
Last modified: 2009-01-21 21:54:09 UTC
The label of the "Queue" button needs translation context, i.e. use the C# equivalent of Q_(), since Queue can be both a verb and a noun (and is in fact used as both throughout Banshee, e.g. Play Queue). The exact string is: #: ../src/Clients/Muinshee/Muinshee/BaseDialog.cs:83 msgid "Queue" ...which comes from this line of code: Button queue_button = new ImageButton (Catalog.GetString ("Queue"), "stock_timer");
Oh, and while you're at it, add keyboard accelerators for both the "Queue" and the "Play" buttons. Thanks.
Created attachment 121353 [details] [review] Initial patch A better solution would perhaps be to use "Enqueue" instead of "Queue" as the button label. The attached patch: - changes "Queue" to "En_queue" - changes "Play" to "_Play" For some reason the mnemonics for these buttons don't work, but I fail to see why. The one on the close button works fine...
Okay, opened bug 557880 for the mnemonic issue. This patch is fine otherwise.
Looks fine, thanks !
Please commit, Wouter.
Same here as in #557880: please do so for me—I don't have any development environment on my machine currently.
Whoops, forgot about the string freeze, we'll wait to commit for a bit.
This problem has been fixed in our software repository. The fix will go into the next software release. Thank you for your bug report.