GNOME Bugzilla – Bug 454258
Nibbles respawn into wall issues
Last modified: 2008-04-03 19:33:22 UTC
The bug has been opened on https://bugs.launchpad.net/ubuntu/+source/gnome-games/+bug/117824 "Binary package hint: gnome-games On levels: 9, 16, 18, 21, 23, 25, 26 the worm re-spawns going a different direction then when initially coming into the level. On level 16 you re-spawn with almost 0 chance of not hitting a wall. On level 25 I believe the worms re-spawns into a wall so quickly that the game ends if you die once. ... By re-spawn do you mean moving off the edge of the board brings you back to the opposite side of the board? ... By re-spawn I mean, that when your worm dies, on those levels it brings you back to the starting location but heading in a direction such that the worm almost immediately hits a wall and dies again. On level 16 this issue is faster then on others. If you kill your worm on purpose, watch it re-spawn without holding a direction. On my machine at least where my worm is player one (red worm, default), it immediately starts heading in a down direction, making contact with the wall in under a second, ending up in a death - respawn loop. ..."
Created attachment 108528 [details] [review] Remember level starting direction Created a patch to remember the level start direction instead of always restarting going down.
This problem has been fixed in the development version. The fix will be available in the next major software release. Thank you for your bug report. http://svn.gnome.org/viewvc/gnome-games?view=revision&revision=7569