GNOME Bugzilla – Bug 353964
Pause/continue button disappears when clicked
Last modified: 2007-08-17 16:23:15 UTC
Please describe the problem: If you press the pause button while playing the game pauses correctly but the button (that you should press to continue the game) disappears and you can only see an empty space (nothing happens if you click it). I found that restoring/maximizing the window makes the button appears again. This starts to happen only after you click the buttons the first time. I recorded a demo of the bug. Steps to reproduce: 1. Pressing pause button while playing Actual results: The button disappears Expected results: The game pauses and nothing else ;-) Does this happen every time? Only after you clicked pause/continue the first time Other information:
Created attachment 72076 [details] Ogg Theora demo of the bug
Hello, very good bugreport, with a video to demonstrate it. However, I am not able to reproduce this on my system. Can you please report more details about your system, including exact version of gnome-games, Gtk+ and GNOME. Thanks.
Yes. I'm using Ubuntu unstable aka Edgy Eft. GNOME version is 2.15.92 gnome-games version is 2.15.92 mahjongg version is 2.15.92 libgtk version is 2.10.2 These are the relative ubuntu packages I have installed: libgtk2.0-0 2.10.2-0ubuntu1 gnome-games 2.15.92-0ubuntu1 gnome-games-data 2.15.92-0ubuntu1
This bug depends upon Bug #332573.
I have committed a workaround for this bug in GtkToolbar. Domenico, can you please verify that this has been fixed, by compiling the latest CVS version of gnome-games?
Okay. I'm trying but I get an error. It is not due to the source code but to my lack of experience with auto* and similar tools. I don't know how to behave, this is the error: Checking for forbidden M4 macros... ***Error***: some autoconf macros required to build Gnome Games were not found in your aclocal path, or some forbidden macros were found. Perhaps you need to adjust your ACLOCAL_FLAGS?
It's still visible in svn trunk, why the workaround commented out it code?
Recent reports of this bug in Ubuntu Feisty: https://launchpad.net/gnome-games/+bug/94851
The bugfix someone put into the code of mahjongg.c (svn rev. 6553) works for me on ubuntu 7.04. In the svn code it's commented out (l. 230-233).
Works on gutsy too. I'll uncomment it on trunk unless there was a specific reason to comment it out in the first place
The fix is now uncommented in trunk. This fixed the problem.