After an evaluation, GNOME has moved from Bugzilla to GitLab. Learn more about GitLab.
No new issues can be reported in GNOME Bugzilla anymore.
To report an issue in a GNOME project, go to GNOME GitLab.
Do not go to GNOME Gitlab for: Bluefish, Doxygen, GnuCash, GStreamer, java-gnome, LDTP, NetworkManager, Tomboy.
Bug 148027 - Proposal: remove Toys from the GIMP
Proposal: remove Toys from the GIMP
Status: VERIFIED NOTABUG
Product: GIMP
Classification: Other
Component: Plugins
git master
Other All
: Low trivial
: ---
Assigned To: GIMP Bugs
GIMP Bugs
Depends on:
Blocks:
 
 
Reported: 2004-07-20 19:50 UTC by Alan Horkan
Modified: 2009-08-15 18:40 UTC
See Also:
GNOME target: ---
GNOME version: ---



Description Alan Horkan 2004-07-20 19:50:11 UTC
Filters, Toys, Gee-Zoom and Gee-Slime should not be included with the GIMP 
(I am suggestion that they be removed before version 2.2).  

They are intersting but they are not useful, there is no way to take the effect
they produce and apply it to the current image.  It is a bit of tease to be
shown the effect but not be able to actually use it.  The reason I thought of it
in the first place as all was the planned menu reorganisation, Toys is yet
another menu for just two items.  
They could be made useful instead but I am not volunteering either so the most
straightforward thing to do would be to remove them.  

I asked Adam D. Moss what he thought about making these plugins more useful.  
here are two of the relevant mails:


Date: Tue, 08 Jun 2004 20:16:26 +0100
From: Adam D. Moss <adam@gimp.org>
Reply-To: aspirin@ntlworld.com
To: Alan Horkan <horkana@maths.tcd.ie>
Subject: Re: Gimp Toys

Alan Horkan wrote:
> Before filing a bug report or anything I thought I'd ask if you have any
> plans to work on Gee-Zoom or Gee-Slime?
> 
> They are interesting all right (I particularly like the Gee-Zoom
> Kaledescope effect)  but because they do not provide any way to copy/apply
> the effect back onto the original image they have not gone beyond being
> toys and I think they should be more than just toys.  So what I'm asking
> is, could you please add some way to get output from the Toys to the image
> and make them into useful tools instead of interesting demo's?
> 
> - Alan H.
> 

Hi.

I'm not personally interested in doing this.  It would be fairly
easy as long as the 256x256 pixel constraint is kept, but I don't
think anyone wants the 256x256 constraint if they want to use the
output for something real -- but they're totally optimized (geezoom
particularly) for exactly 256x256 pixels.  So they'd probably need
their pixel-processing cores pretty much rewritten to deal with
arbitrary sizes for general use.  So they're just toys (more
precisely, they've both historically been hidden as easter eggs,
only being moved to 'Toys' after being made redundant by new
easter eggs -- hence not having had effort put into making them
do something really useful).

If someone wants to cannibalise them for a more flexible, less-
optimized plugin then they're of course welcome.

If you want to file a bug then you can paste the above in to
save me repeating myself...

--Adam


[and a followup mail, in response to my suggestion that they be removed]

Date: Tue, 08 Jun 2004 20:27:25 +0100
From: Adam D. Moss <adam@gimp.org>
Reply-To: aspirin@ntlworld.com
To: Alan Horkan <horkana@maths.tcd.ie>
Subject: Re: Gimp Toys


> Any objection to them being removed?

Nope.
Comment 1 Maurits Rijk 2004-07-21 07:31:31 UTC
I agree on the basis that less code means less maintenance etc. It would be nice
however if each major gimp release could have an eastern egg hidden somewhere...

Comment 2 Michael Natterer 2004-07-21 08:50:45 UTC
The old eggs will stay there.
Comment 3 Laxminarayan Kamath 2004-07-22 14:02:10 UTC
Maurits, You amaze me. First you say less code means less maintenance. Then you 
say each major gimp release could have an easter egg!
each easter egg only adds more code, which only pops out if you do something 
really strange. even then it will be utterly useless. more maintanence for 
something which peeps out somewhere once in a lifetime. 

Let the old eggs remain! But dont let them be eggs All the time. now that Gee-
zoom and gee-slime have hatched and become little chickens, Let them grow to be 
big chikens, and then hens or cocks!
Comment 4 Sven Neumann 2004-07-22 14:10:37 UTC
Laxminarayan, can you please refrain from adding such useless and pointless
comments to our bug reports. Thank you.
Comment 5 Laxminarayan Kamath 2004-07-23 12:58:58 UTC
Sorry
Comment 6 Alan Horkan 2004-07-23 14:50:49 UTC
got a second opinion and some reasoning and explanation
http://www.mail-archive.com/gimp-developer%40lists.xcf.berkeley.edu/msg07665.html

I still think that toys/easter eggs should be hidden and out of the way but the
developers clearly want to keep them and I'm willing to accept that so I'm
marking this bug CLOSED.  
Comment 7 Sven Neumann 2004-07-23 16:40:31 UTC
Noone would object to move them to a different menu if that would improve the
situation.