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Bug 772046 - Offer multiple screen modes for Nintendo DS
Offer multiple screen modes for Nintendo DS
Status: RESOLVED OBSOLETE
Product: gnome-games
Classification: Core
Component: general
unspecified
Other Linux
: Normal normal
: ---
Assigned To: GNOME Games maintainers
GNOME Games maintainers
Depends on:
Blocks:
 
 
Reported: 2016-09-27 10:52 UTC by Adrien Plazas
Modified: 2018-06-05 21:24 UTC
See Also:
GNOME target: ---
GNOME version: ---



Description Adrien Plazas 2016-09-27 10:52:45 UTC
The Nintendo DS is known for its two screens. It usually needs to be held vertically but also sometimes horizontally, like a book.

Many games really need only one screen to be played while the other act only as a menu, a map or an input source (sometimes simply mimicking a stick).

Some modes could be offered to the player:
- rotated in a direction or the other
- having the secondary screen as a mini map
- mapping a stick of the gamepad to touch events on the screen...
Comment 1 Alexander Mikhaylenko 2017-04-30 16:23:18 UTC
A suggestion for an another mode: if two screens are present, use both of them when in fullscreen.
Comment 2 Alexander Mikhaylenko 2017-04-30 17:45:38 UTC
Also this:
https://github.com/libretro/desmume/issues/79
Comment 3 Adrien Plazas 2018-06-05 21:24:17 UTC
Migrated to https://gitlab.gnome.org/GNOME/gnome-games/issues/43