GNOME Bugzilla – Bug 741976
Wayland: Mouse is erratic and super sensitive in games
Last modified: 2016-12-06 10:20:13 UTC
Running Gnome 3.14 in Fedora 21 if I try to play certain games the mouse is overly sensitive. The games listed so far all capture the mouse. This does not happen when not using wayland Games tested so far Minetest 4.10 and 4.10-devel Euro Truck Simulator 2 I'll add more examples where I can
minetest is now at version 4.13 and still exhibits this behaviour.
the same happening with me, On Fedora 23 with Gnome 3.18.2 I'm facing this bug with game called Team Fortress 2 , this game runs under XWayland using OpenGL . but this bug didn't appear with 0 A.D. while it's running under XWayland was well. I'll provide any details if needed .
3.20. This renders first-person games completely unplayable. When I had minetest on low settings I managed to control it somewhat, though the experience was horrible, with the mouse (touchpad) extremely unprecise, making it seem as if the game was lerping to the mouse position. Portal 2 and Antichamber were completely unplayable as well as minetest on higher settings.
This bug probably is a duplicate of https://bugzilla.gnome.org/show_bug.cgi?id=744104. You probably need to wait until pointer locking/confinement features have landed on your machine.
I have GNOME 3.20.2 installed and have the same issues. All FPS games are not playable under Wayland due to mouse issues (mouse not being locked/confined), including minetest and minecraft. I have a BLFS build with the following package versions: wayland-1.11.0 wayland-protocols-1.5 mutter-3.20.3 If this is a duplicate of https://bugzilla.gnome.org/show_bug.cgi?id=744104, then which package(s)/versions should I be testing with? Or which disto/version has this issue fixed?
(In reply to Wayne Blaszczyk from comment #5) > If this is a duplicate of https://bugzilla.gnome.org/show_bug.cgi?id=744104, > then which package(s)/versions should I be testing with? Or which > disto/version has this issue fixed? I don't know exactly. Wait for next wayland and mutter releases. Fedora 24 hasn't, Fedora rawhide might have it fixed.
This is not really a GNOME issue but either an Xwayland issue (if the game uses X11 and not Wayland) or an issue of the game engine which needs to support the appropriate protocol.
this bug have been solved in Fedora 25.
Lets close it then.
It's still an issue for at least one game under WINE. GTA:Vice City
(In reply to junk from comment #10) > It's still an issue for at least one game under WINE. GTA:Vice City That is an issue in Xwayland and wine, not with mutter. There are patches who fixes things, and I think the wine ones have already landed.