GNOME Bugzilla – Bug 730031
Window no longer resizes properly for large games; causes unnecessary scrollbars
Last modified: 2018-05-22 11:43:32 UTC
Created attachment 276406 [details] screenshot when selecting a 16x16 minefield Previously, the window would resize when starting a medium or large game. Now we just see a portion of the minefield, with scrollbars. The scrollbars look like they'd be useful on small monitors, but mine has tons of space, so I would expect the window to resize to fit the larger board.
Indeed, that's a change intended for smaller screens/larger minefields, see bug 694074. I have fixed that now in master, to only add the scrollbars in case the screen size is smaller than the size requested by the minefield (30 being the minimum size for a field, the requested size being 30*width_of_field, 30*height_of_field) This problem has been fixed in the development version. The fix will be available in the next major software release. Thank you for your bug report.
Reproduced in version 3.16.1 Which version is first fixed?
(In reply to jitka@ucw.cz from comment #2) > Reproduced in version 3.16.1 > Which version is first fixed? The first official one to include the fix was 3.14.0, could you please show a screenshot?
Created attachment 328334 [details] Scrollbar in new game 30x15
Created attachment 328335 [details] Scrollbars appear if wide is >= 30
Ok, thanks, reopening for investigation.
Created attachment 328336 [details] Another strange defaul sizeing I am not sure if this belongs to this bug, or it is for another. This I found when I was explaring grid sizes.
-- GitLab Migration Automatic Message -- This bug has been migrated to GNOME's GitLab instance and has been closed from further activity. You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.gnome.org/GNOME/gnome-mines/issues/5.