GNOME Bugzilla – Bug 698038
Need to show pop-up tutorial in watercycle
Last modified: 2013-08-18 15:31:58 UTC
As Activity start with tux asking to connect pipeline components to start water-cycle Actual results - Leaving a normal user confused and it takes time to figure out what they actually need to do in this activity. Expected Results - It would be a nice illustration and more user-friendly if activity start with a pop-up tutorial message for instructions.
This problem is not specific to this activity. As with all activities in GCompris there is an help button in the activity. Also it is important to let the children search for what to do at some point so I am not sure it is that important.
Created attachment 242112 [details] the png file which contains sequential steps of activities
It can be resolved by adding an image which shows the steps that how that activity can be completed.And that image can be kept as a tag element in for corresponding activity.xml.in file as follows <?xml version="1.0" encoding="UTF-8"?> <GCompris> <Board name="watercycle" type="python:watercycle" section="/experience" difficulty="3" icon="watercycle.svg" author="Bruno Coudoin (bruno.coudoin@free.fr)" boarddir="watercycle" > <title>Learn about the water cycle</title> <description>Tux has come back from a long fishing party on his boat. Bring the water system back up so he can take a shower.</description> <prerequisite></prerequisite> <goal>Learn the water cycle</goal> <manual>Click on different active elements : sun, cloud, water pump station, and water cleanup station, in order to reactivate the entire water system. When the system is back up and Tux is in the shower, push the shower button for him.</manual> <credit>Drawing by Stephane Cabaraux.</credit> <help_chart>watercycle_help.png</help_chart> </Board> </GCompris>
This is not a good idea. This must be done at the activity level, no reason to make this generic.
I just mentioned if the pop up is needed for all the activities it can be implemented in this way instead of editing all the source codes of activities.
This will completely solve the activity.By implementing this, there will not be much scope for kids to do.If they have to go in manual for this,they can read it in there, which is already implemented.So I don't think this will be a good idea to implement. And in this bug, I am talking about the tutorial showed in activity only, not in the manual file.
I am sorry I have a hard time to follow you. As I mentioned, if there is a need for better explanation in an activity, it must be coded in this activity. There is already a generic help which is far from perfect but not too bad either.
We have the tooltips on each item, the intro voice and the help. It is enough to give intructions in this activity.Thanks for taking the time to report this bug. However, you are using a version that is too old and not supported anymore.