GNOME Bugzilla – Bug 661342
Banshee: Segmentation fault when iPhone is connected to the PC
Last modified: 2020-03-17 09:18:42 UTC
Created attachment 198673 [details] Banshee --debug log Originally reported at: https://bugs.launchpad.net/bugs/871389 When Banshee launches or it's already running, the application will crash if an iPhone is connected (well that's my case). It looks like libmtp is invoked for some reason. Shouldn't it be libgpod?
I discovered recently that if Banshee is opened *before* my iPhone is connected, it works and continues to work once the iPhone is plugged in (even though the iPhone shows up in Banshee at that point as well). Based on this, I believe it to be isolated to the start up checks and initialization. Hopefully this helps point someone in the right direction. from https://bugs.launchpad.net/ubuntu/+source/banshee/+bug/871389/comments/7
Banshee is not under active development anymore and had its last code changes more than three years ago. Its codebase has been archived. Closing this report as WONTFIX as part of Bugzilla Housekeeping to reflect reality. Please feel free to reopen this ticket (or rather transfer the project to GNOME Gitlab, as GNOME Bugzilla is being shut down) if anyone takes the responsibility for active development again. See https://gitlab.gnome.org/Infrastructure/Infrastructure/issues/264 for more info.